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path: root/editor/import_dock.cpp
AgeCommit message (Collapse)Author
2017-11-13Refresh import options when changing importerGeorge Marques
2017-11-10Allow changing importers in the import dock.Webster Sheets
Still needs a major refactor to allow editing the properties of the new importer without having to reimport and re-select the items again.
2017-11-10Fix for disappearing import panel contents (#11451)Peter Todorov
2017-10-05Added the set/get_setting function in Editor/Project settings. Renamed has() ↵Juan Linietsky
to has_setting. Fixes #11844
2017-09-01Merge pull request #10821 from rtroncoso/fix-import-defaultsRémi Verschelde
Fix import dock "Set as default" actions
2017-08-31Fix import dock defaults: Set as default actionsRodrigo Troncoso
2017-08-31fixed update import label in importer docktoger5
2017-08-31Merge pull request #10096 from toger5/label_styleboxRémi Verschelde
fixed Import LineEdit to label + label stylebox
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-17fixed Import LineEdit to label + label styleboxtoger5
- added a normal stylebox to label. default is StyleBoxEmpty - changed drawing so that it draws correct with styleboxes with margins - changed the LineEdit in the import to use a label with the lineEdit stylebox
2017-07-23-Ability to set default import presets for typeJuan Linietsky
-More presets for scene importer -Option in scene importer to export root nodes as separate scenes -Fixed MeshInstance preview
2017-07-23Suppress get_edited_scene_root errorPoommetee Ketson
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
(Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too)
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.