Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-20 | Fix overlapping text in Advanced Import Settings action dialogs. | dustinsth | |
2022-12-20 | Disable properties that don't have an effect in the advanced audio importer | Marcus Elg | |
2022-12-19 | Fix inconsistent audio import menu naming | Marcus Elg | |
2022-12-14 | Clear animation map when import settings is opened | bmolyneaux | |
2022-12-12 | Fix advanced font import dialog not saving outline sizes of pre-render ↵ | bruvzg | |
configs correctly. | |||
2022-12-09 | Ensure that generated import IDs are unique | trollodel | |
2022-12-04 | Use system fonts as fallback and improve system font handling. | bruvzg | |
Add support for font weight and stretch selection when using system fonts. Add function to get system fallback font from a font name, style, text, and language code. Implement system font support for Android. Use system fonts as a last resort fallback. | |||
2022-11-29 | Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-anim | Rémi Verschelde | |
Add "Trimming" option to cut un-keyed timeline before first key in glTF animation | |||
2022-11-29 | Add trimming option to cut un-keyed timeline before first key in gltf | Silc Renew | |
2022-11-28 | Merge pull request #69178 from aaronfranke/mesh-shape | Rémi Verschelde | |
Use a more specific type for Mesh create_(convex|trimesh)_shape | |||
2022-11-25 | Use a more specific type for Mesh create_(convex|trimesh)_shape | Aaron Franke | |
2022-11-24 | Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources | Rémi Verschelde | |
2022-11-21 | Code simplifications found by cppcheck | Markus Sauermann | |
They are based on: - Boolean arithmetic simplifications - setting variables that are not accessed - constant variables | |||
2022-11-16 | Improve BoneRenamer to avoid conflicting with original bone name | Silc Renew | |
2022-11-14 | Remove redundant Variant-types initializations | Markus Sauermann | |
2022-11-14 | Add more info to WAV import errors | alex-pahdo | |
Print mismatched header contents and file size, which can provide more clues to users when debugging. | |||
2022-11-14 | Merge pull request #68470 from bruvzg/img_fnt_imp | Rémi Verschelde | |
[Image Font Importer] Hide unused font size, add image and character margins. | |||
2022-11-14 | Merge pull request #68448 from bruvzg/font_imp_tr | Rémi Verschelde | |
[Font] Add an import option to pre-render all glyphs required for the translation. | |||
2022-11-11 | Use forward-declarations in EditorPlugin where possible | trollodel | |
2022-11-10 | [Font] Add an import option to pre-render all glyphs required for the ↵ | bruvzg | |
translation. | |||
2022-11-10 | [Image Font Importer] Hide unused font size, add image and character margins. | bruvzg | |
2022-11-04 | Fix -Wunused-but-set-variable warnings from Emscripten 3.1.20 | Rémi Verschelde | |
2022-11-04 | Merge pull request #68223 from Calinou/editor-font-prerendering-fix-add-icon | Rémi Verschelde | |
Fix missing Add icon in the editor font prerendering dialog | |||
2022-11-03 | Fix missing Add icon in the editor font prerendering dialog | Hugo Locurcio | |
This also tweaks button writing style to match the rest of the editor. | |||
2022-11-03 | Hide Antialiasing import option on DynamicFonts with MSDF enabled | Hugo Locurcio | |
Antialiasing cannot be adjusted on fonts rendered with MSDF. Internally, Godot always uses grayscale antialiasing for those fonts. This also tweaks property hints for consistency, and renames uses of "sub-pixel" to the more commonly used "subpixel". | |||
2022-11-01 | Rename Image's `get_rect` to `get_region` | Micky | |
Also renames its parameter to from "rect" to "region". | |||
2022-10-31 | Merge pull request #67578 from KoBeWi/GEDITOR | Rémi Verschelde | |
Unify usage of GLOBAL/EDITOR_GET | |||
2022-10-31 | Merge pull request #67805 from TokageItLab/fix-postimport-anim-arg | Rémi Verschelde | |
Fix passed dictionary to `internal_process()` in importer plugin for animation | |||
2022-10-28 | ResourceImporterLayeredTexture: rename compress modes to match enum | DeeJayLSP | |
2022-10-27 | Merge pull request #67834 from Klowner/collada-closed-curves-16658 | Clay John | |
Handle closed splines in Collada importer | |||
2022-10-24 | Handle closed splines in Collada importer | Mark Riedesel | |
2022-10-24 | Fix passed dict to internal_process() in importer plugin for animation | Silc Renew | |
2022-10-21 | Clean up Basis from Euler code | Aaron Franke | |
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi | |
2022-10-14 | Make some Image methods static | kobewi | |
2022-10-10 | Add animation slices for individual animations | Juan Velandia | |
This improves the workflow for animations in a single timeline. The users are no longer forced to slice one animation named "default". Instead users can choose which animation(s) to break and how. Changes: - Remove slicing options from the animation player import menu - Add such options to the animation import menu - Rename clips to slices wherever was left | |||
2022-10-08 | Show svg import options in default settings. | HolonProduction | |
Fixes: #63840 Importers can export options conditional based on the resource path. If an empty path is passed (as by the editor settings) filtering should not be done. | |||
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-10-03 | Remove unsupported `NO_SAFE_CAST`/`-fno-rtti` from Android build | Rémi Verschelde | |
Android was the last platform to still attempt to disable RTTI (for binary size), but both the Android editor and now the ICU library used by templates need RTTI. There could still be the possibility to support this for non-ICU template builds (i.e. without the TextServerAdvanced module), but since this isn't one of the build configurations we test regularly it's pretty risky to keep this option only for that specific use case. And our code is already littered with `dynamic_cast`s which weren't guarded with `!defined(NO_SAFE_CAST)`. | |||
2022-09-23 | Remove unused includes & move some includes to top of file | Andy Maloney | |
2022-09-22 | [Font Inspector Plugin] Hide "Add Feature" button if supported feature list ↵ | bruvzg | |
is empty. | |||
2022-09-17 | HarfBuzz: Update to version 5.2.0, add new Unicode 15 blocks and scripts. | bruvzg | |
2022-09-14 | Fix LOD-generation on skinned meshes. | SaracenOne | |
2022-09-07 | Allow images to be imported "for editor use" and respect editor settings | Yuri Sizov | |
2022-09-06 | Improve naming of theme properties throughout GUI code | Yuri Sizov | |
Rename ItemList's bg -> panel Rename ItemList's bg_focus -> focus Rename ProgressBar's bg -> background Rename ProgressBar's fg -> fill Rename Tree's bg -> panel Rename Tree's bg_focus -> focus Rename ScrollContainer's bg -> panel Rename FileDialog's *_icon_modulate -> *_icon_color Rename FileDialog's files_disabled -> file_disabled_color Rename CheckButton's on/off -> checked/unchecked Rename check_v_adjust -> check_v_offset | |||
2022-09-06 | Merge pull request #60115 from V-Sekai/scene_scale | Rémi Verschelde | |
2022-09-06 | Fix various uninitialized member pointers | Rémi Verschelde | |
Using this command: ``` find -name "thirdparty" -prune -o -name "*.h" -exec sed -i {} -e '/return /! s/\t\([A-Za-z0-9_]* \*[A-Za-z0-9_]*\)\;/\t\1 = nullptr;/g' \; ``` And then reviewing the changes manually to discard the ones that don't seem correct/safe/good (notably changes to `core` unions). | |||
2022-09-05 | Importer option to apply the root basis for meshes/skins/animations | SaracenOne | |
2022-09-04 | Fix rest fixer for the model has skin which non inverse global rest | Silc Renew | |
2022-09-02 | Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray | Rémi Verschelde | |