index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
import
Age
Commit message (
Expand
)
Author
2022-03-24
Add GLTF, DAE and FBX importers enforcement for blend shape mask array
Adam Scott
2022-03-22
Merge pull request #59170 from akien-mga/import-wav-configure-loop-mode
Rémi Verschelde
2022-03-22
Merge pull request #59275 from bruvzg/ft_brotli
Rémi Verschelde
2022-03-20
Import settings inspector is cleared when opened
Fazil Babu
2022-03-18
Merge pull request #58233 from bruvzg/gde_ts
Rémi Verschelde
2022-03-18
Add brotli decoder and WOFF2 support.
bruvzg
2022-03-18
Merge pull request #59273 from V-Sekai/import-scene-no-roll
Rémi Verschelde
2022-03-18
Avoid roll in scene importer camera.
K. S. Ernest (iFire) Lee
2022-03-18
Merge pull request #59259 from fire-forge/font-import-tab-names
Rémi Verschelde
2022-03-18
Merge pull request #57996 from Calinou/texture-import-remove-stream-option
Rémi Verschelde
2022-03-17
Fix tab names in advanced font importer
FireForge
2022-03-17
Make `TabBar/Container` default their alignments to the left instead of center
Michael Alexsander
2022-03-17
Unify TextServer built-in module and GDExtension code.
bruvzg
2022-03-15
Remove unused Streamed option for textures in the Import dock
Hugo Locurcio
2022-03-15
ResourceImporterWAV: Allow configuring loop mode on import
Rémi Verschelde
2022-03-11
Add options to embolden and transform font outlines to simulate bold and ital...
bruvzg
2022-03-11
Merge pull request #58965 from TechnoPorg/remove-stex-occurrences
Rémi Verschelde
2022-03-10
Remove more occurrences of "stex"
TechnoPorg
2022-03-07
Add missing i18n to various strings
Haoyu Qiu
2022-03-06
Merge pull request #58788 from reduz/rename-streamtexture
Rémi Verschelde
2022-03-05
Various code and documentation improvements
kobewi
2022-03-05
Rename StreamTexture* to CompressedTexture*
reduz
2022-03-05
Make name of editor file dialog filters translatable
Haoyu Qiu
2022-02-25
Allow automatic lod when importing 3D scenes with Static Lightmaps
K. S. Ernest (iFire) Lee
2022-02-21
Fix typos in editor font preload dialog warning messages
Hugo Locurcio
2022-02-19
Merge pull request #57163 from winterpixelgames/feature/allow-disable-atlas-t...
Rémi Verschelde
2022-02-19
Allow disabling the alpha trim on texture atlas creation.
Jason Knight
2022-02-19
Fix crash when importing DAE model
Haoyu Qiu
2022-02-17
Change 'find_node' to 'find_nodes' and Add 'type' parameter
diddykonga
2022-02-16
Merge pull request #58182 from akien-mga/style-cleanup-if-semicolons-deadcode
Rémi Verschelde
2022-02-16
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-12
Add sub-pixel glyph positioning support.
bruvzg
2022-02-12
Merge pull request #57997 from Calinou/texture-import-rename-hdr-as-srgb
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
Rename Hdr as Srgb texture import option to be lowercase
Hugo Locurcio
2022-02-08
Merge pull request #57627 from JFonS/occluder_improvements
Rémi Verschelde
2022-02-08
Re-add missing `SNAME` macros in `get_theme_*` calls
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-07
Improvements and fixes to occluders
jfons
2022-02-07
Merge pull request #57725 from jmb462/missing-sname-theme-setters
Rémi Verschelde
2022-02-07
ResourceImporter: Restore default append logic for new importers
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-05
Merge pull request #56943 from V-Sekai/override-import
Rémi Verschelde
2022-02-04
Faster CVTT by reducing quality.
K. S. Ernest (iFire) Lee
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
String: Add contains().
Anilforextra
2022-02-02
Vectors: Use clear() and has().
Anilforextra
2022-01-29
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
[next]