Age | Commit message (Expand) | Author |
2021-11-18 | Fix texture atlas generation when source sprite is larger than generated atlas | Giwayume |
2021-11-14 | Add path to functions that return iporter options | reduz |
2021-11-12 | Use "enum class" for input enums | Aaron Franke |
2021-11-12 | Modules: Make sure to include modules_enabled.gen.h where needed | Rémi Verschelde |
2021-11-11 | Fix import_scene_from_other_importer and import_animation_from_other_importer | Lyuma |
2021-11-10 | Merge pull request #54838 from groud/fix_editor_import_plugin | Rémi Verschelde |
2021-11-10 | Fix EditorImportPlugin logic for checking unimplemented methods | Gilles Roudière |
2021-11-09 | Merge pull request #53819 from TokageItLab/re-implement-ping-pong | Rémi Verschelde |
2021-11-09 | Merge pull request #54694 from briansemrau/rem-silly-obj-error | Rémi Verschelde |
2021-11-09 | Merge pull request #51341 from V-Sekai/fps-30 | K. S. Ernest (iFire) Lee |
2021-11-09 | Default to 30 animation fps for better quality. | K. S. Ernest (iFire) Lee |
2021-11-09 | Move BMFont parser code from importer to the FontData to allow loading bitmap... | bruvzg |
2021-11-09 | Merge pull request #54372 from bruvzg/text_edit_ui | Rémi Verschelde |
2021-11-06 | Prevent obj importer from printing misleading error | Brian Semrau |
2021-11-03 | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio |
2021-11-03 | Merge pull request #54072 from KoBeWi/hrcr_is_ded | Rémi Verschelde |
2021-11-03 | reimplement ping-pong | Silc 'Tokage' Renew |
2021-11-02 | Fix crash in ResourceImporterTexture::_save_stex if webp disabled | Chained Lupine |
2021-10-31 | Add functions for getting name and font style from dynamic and bitmap fonts. | bruvzg |
2021-10-28 | clang-format: Enable `BreakBeforeTernaryOperators` | Rémi Verschelde |
2021-10-28 | clang-format: Various fixes to comments alignment from `clang-format` 13 | Rémi Verschelde |
2021-10-28 | clang-format: Disable alignment of operands, too unreliable | Rémi Verschelde |
2021-10-28 | Remove node_hrcr hack | kobewi |
2021-10-27 | Avoid crash in scene importer when the mesh is empty. | K. S. Ernest (iFire) Lee |
2021-10-25 | Merge pull request #54050 from reduz/animation-compression | Rémi Verschelde |
2021-10-21 | Implement Animation Compression | reduz |
2021-10-21 | Remove unimplemented methods | Marcel Admiraal |
2021-10-18 | ResourceImporterScene: Add error when "default" is not defined to create clips | Maverick Liberty |
2021-10-16 | Implement Animation Blend Shape Tracks | reduz |
2021-10-15 | collada: fix error in use of fix_transform. | Lyuma |
2021-10-15 | Add scene Post-Import Plugin support. | reduz |
2021-10-14 | Implement import actions for pos/rot/scale animation tracks | reduz |
2021-10-13 | Remove REST transform influence in skeleton bones | reduz |
2021-10-12 | Remove animation 3D transform track, replace by loc/rot/scale tracks. | reduz |
2021-10-11 | Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ... | Juan Linietsky |
2021-10-09 | implement ping-pong loop in animation | Tokage |
2021-10-07 | added optional region cropping to Texture Atlas importer | boruok |
2021-10-03 | GLTF for game templates. | K. S. Ernest (iFire) Lee |
2021-10-02 | Resolve problem with missing meshes. | K. S. Ernest (iFire) Lee |
2021-10-01 | Implement TextServer GDExtension interface, remove TextServer GDNative interf... | bruvzg |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-27 | Auto LOD fixes and improvements | jfons |
2021-09-23 | Construct values only when necessary. | Anilforextra |
2021-09-22 | Update Font advanced import dialog character ranges to Unicode 14. Fix charac... | bruvzg |
2021-09-21 | Merge pull request #52878 from AnilBK/add-get-center | Rémi Verschelde |
2021-09-21 | Add Get Center Method for Rect2/Rect2i and AABB. | Anilforextra |
2021-09-20 | Merge pull request #42103 from dankan1890/import_atlas_fix | Rémi Verschelde |
2021-09-20 | Import: Disable thread import for OBJ meshes | Rémi Verschelde |
2021-09-16 | Merge pull request #52681 from nekomatata/rename-rigid-body | Camille Mohr-Daurat |
2021-09-16 | Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody | PouleyKetchoupp |