summaryrefslogtreecommitdiff
path: root/editor/import
AgeCommit message (Expand)Author
2021-11-12Use "enum class" for input enumsAaron Franke
2021-11-12Modules: Make sure to include modules_enabled.gen.h where neededRémi Verschelde
2021-11-11Fix import_scene_from_other_importer and import_animation_from_other_importerLyuma
2021-11-10Merge pull request #54838 from groud/fix_editor_import_pluginRémi Verschelde
2021-11-10Fix EditorImportPlugin logic for checking unimplemented methodsGilles Roudière
2021-11-09Merge pull request #53819 from TokageItLab/re-implement-ping-pongRémi Verschelde
2021-11-09Merge pull request #54694 from briansemrau/rem-silly-obj-errorRémi Verschelde
2021-11-09Merge pull request #51341 from V-Sekai/fps-30K. S. Ernest (iFire) Lee
2021-11-09Default to 30 animation fps for better quality.K. S. Ernest (iFire) Lee
2021-11-09Merge pull request #54372 from bruvzg/text_edit_uiRémi Verschelde
2021-11-06Prevent obj importer from printing misleading errorBrian Semrau
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-11-03Merge pull request #54072 from KoBeWi/hrcr_is_dedRémi Verschelde
2021-11-03reimplement ping-pongSilc 'Tokage' Renew
2021-11-02Fix crash in ResourceImporterTexture::_save_stex if webp disabledChained Lupine
2021-10-31Add functions for getting name and font style from dynamic and bitmap fonts.bruvzg
2021-10-28clang-format: Enable `BreakBeforeTernaryOperators`Rémi Verschelde
2021-10-28clang-format: Various fixes to comments alignment from `clang-format` 13Rémi Verschelde
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-10-28Remove node_hrcr hackkobewi
2021-10-27Avoid crash in scene importer when the mesh is empty.K. S. Ernest (iFire) Lee
2021-10-25Merge pull request #54050 from reduz/animation-compressionRémi Verschelde
2021-10-21Implement Animation Compressionreduz
2021-10-21Remove unimplemented methodsMarcel Admiraal
2021-10-16Implement Animation Blend Shape Tracksreduz
2021-10-15collada: fix error in use of fix_transform.Lyuma
2021-10-15Add scene Post-Import Plugin support.reduz
2021-10-14Implement import actions for pos/rot/scale animation tracksreduz
2021-10-13Remove REST transform influence in skeleton bonesreduz
2021-10-12Remove animation 3D transform track, replace by loc/rot/scale tracks.reduz
2021-10-11Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...Juan Linietsky
2021-10-09implement ping-pong loop in animationTokage
2021-10-07added optional region cropping to Texture Atlas importerboruok
2021-10-03GLTF for game templates.K. S. Ernest (iFire) Lee
2021-10-02Resolve problem with missing meshes. K. S. Ernest (iFire) Lee
2021-10-01Implement TextServer GDExtension interface, remove TextServer GDNative interf...bruvzg
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-27Auto LOD fixes and improvementsjfons
2021-09-23Construct values only when necessary.Anilforextra
2021-09-22Update Font advanced import dialog character ranges to Unicode 14. Fix charac...bruvzg
2021-09-21Merge pull request #52878 from AnilBK/add-get-centerRémi Verschelde
2021-09-21Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra
2021-09-20Merge pull request #42103 from dankan1890/import_atlas_fixRémi Verschelde
2021-09-20Import: Disable thread import for OBJ meshesRémi Verschelde
2021-09-16Merge pull request #52681 from nekomatata/rename-rigid-bodyCamille Mohr-Daurat
2021-09-16Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBodyPouleyKetchoupp
2021-09-15Merge pull request #52679 from nekomatata/world-boundary-shapeCamille Mohr-Daurat
2021-09-14Clean convex hull decomposition codePouleyKetchoupp
2021-09-14Rename WorldMarginShape to WorldBoundaryShapePouleyKetchoupp
2021-09-14Merge pull request #52266 from AndreaCatania/collRémi Verschelde