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Godot with FMOD integration
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Author
2019-04-19
Added ability for multiple images to be imported as an atlas
Juan Linietsky
2019-04-10
Bundled VHACD library for convex decomposition.
Juan Linietsky
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-07
Merge pull request #27645 from theisegeberg/fix-wav-import-trim
Rémi Verschelde
2019-04-05
Merge pull request #26918 from aqnuep/skeleton_reparenting_fix
Rémi Verschelde
2019-04-04
-Added trim limit constant at top of file, defining at which db trimming shou...
Theis Egeberg
2019-04-03
Fix: Keep custom tracks option now keeps animation loop property and value tr...
Angeloss
2019-03-18
Fix order of transformation in GLTF import
Vivatchai Kaveeta
2019-03-11
Fix skeleton reparenting to also work when the skeleton node is not a bone
Daniel Rakos
2019-03-07
Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733
Juan Linietsky
2019-03-04
Merge pull request #26607 from ptrojahn/translationescape
Rémi Verschelde
2019-03-04
Unescape translations in CSV importer
Paul Trojahn
2019-03-03
Skeletons can now choose between using local or world coords for processing, ...
Juan Linietsky
2019-03-03
Merge pull request #26446 from QbieShay/root_node_from_escn
Rémi Verschelde
2019-03-02
Importer for scenes only overrides the base Node if differently specified by ...
Ilaria Cislaghi
2019-03-01
Clean up blend shape support in GLES2 and GLES3.
Juan Linietsky
2019-02-26
-Properly handle missing ETC support on export
Juan Linietsky
2019-02-26
-Remove harcoded opengl extension testing from OS, ask rasterizer instead.
Juan Linietsky
2019-02-24
Many separate fixes to ensure non power of 2 textures work on GLES2, closes #...
Juan Linietsky
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-12
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
Core: Ensure classes match their header filename
Rémi Verschelde
2019-01-28
Remove unused iostream includes
Rémi Verschelde
2019-01-26
Avoid crash in import (though model still does not work well), fixes #19346
Juan Linietsky
2019-01-04
Merge pull request #24647 from WindyDarian/gltf_morph_fix
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
Fix missing/malformed license headers
Rémi Verschelde
2018-12-29
Partial fix for blend shape with gltf
Windy Darian
2018-12-27
doc: Sync classref with current source
Rémi Verschelde
2018-12-27
Make error more explicit when OBJ/MTL files are missing
Rémi Verschelde
2018-12-12
Merge pull request #24241 from Rubonnek/move-to-initializer-list
Rémi Verschelde
2018-12-11
Moved member variables to initializer list
Wilson E. Alvarez
2018-12-11
Merge pull request #23361 from mrcdk/wav_loop_backward
Rémi Verschelde
2018-12-08
Reverse bitangent on everythings to ensure default normal map behavriour is c...
Bastiaan Olij
2018-12-03
Merge pull request #23991 from glaforte/bugfix/19195
Rémi Verschelde
2018-11-28
Merge pull request #24036 from glaforte/bugfix/18790
Rémi Verschelde
2018-11-28
Changes the check for a singular matrix to use the scale vector.
Guillaume Laforte
2018-11-26
Generate the tangents without de-indexing and re-indexing the vertices.
Guillaume Laforte
2018-11-25
Do not normalize normal map when disabled, fixes #20761
Juan Linietsky
2018-11-22
Merge pull request #23885 from glaforte/bugfix/22848-attempt2
Rémi Verschelde
2018-11-22
Do not crash on invalid file, closes #21083
Juan Linietsky
2018-11-21
Make SVG scale more accurate
qarmin
2018-11-21
Avoids spamming the user when the COLLADA importer detects a singular basis d...
Guillaume Laforte
2018-11-19
Fixing tangent and binormal logic
Bastiaan Olij
2018-11-02
No longer force mipmaps on import of VRAM textures, closes #10221
Juan Linietsky
2018-10-28
Add backward looping support to AudioStreamSample (wav files)
MrCdK
2018-10-07
Baker fixes
Juan Linietsky
2018-10-06
Remove redundant "== false" code
Aaron Franke
2018-09-29
Fix warning about functions defined but not used [-Wunused-function]
Rémi Verschelde
2018-09-28
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
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