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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-05-22
Fix updating mesh when reimporting
volzhs
2018-05-16
Add missing copyright headers
Guilherme Felipe
2018-05-10
Use mimetype according to glTF spec.
Yaakuro
2018-04-29
Add option to renormalize mipmaps when generating them for normalmaps.
Juan Linietsky
2018-04-22
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-04-08
Merge pull request #16297 from lpn/master
Juan Linietsky
2018-04-07
Merge pull request #17840 from Dimonasdf/master
Juan Linietsky
2018-04-06
Fix skeleton import from glTF
Pedro J. Estébanez
2018-04-03
Fix Collada material roughness import function 4
Dmitriy Romanov
2018-03-31
Fix Collada material roughness import function 3
Dmitriy Romanov
2018-03-29
Fix Collada material roughness import function 2
Dmitriy Romanov
2018-03-28
Fix Collada material roughness import function
Dmitriy Romanov
2018-03-19
Fix animation length from glTF not correctly set
Pedro J. Estébanez
2018-03-19
Fix glTF not accepting VEC3 colors
Pedro J. Estébanez
2018-02-21
Fix typos with codespell
luz.paz
2018-02-21
gltf: improve embedded data discovery
Florian Zwoch
2018-02-19
Merge pull request #16583 from ShyRed/obj-import-scale
Rémi Verschelde
2018-02-18
Fix infinite recursion with editor import plugins
George Marques
2018-02-13
Expose priority and order for custom import plugins
George Marques
2018-02-12
Add import option "scale_mesh" to obj file importer
ShyRed
2018-02-02
Fixed wave file importer's broken resampling.
L. Nikko
2018-01-30
Ability to import .escn files, which is just a .tscn but with forced import.
Juan Linietsky
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-08
Merge pull request #15377 from mrcdk/wav_correct_loop
Rémi Verschelde
2018-01-08
Fix imported BitMap dimension flip
Poommetee Ketson
2018-01-06
Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828
Juan Linietsky
2018-01-05
Fixed loop mode values when importing a wav file.
MrCdK
2018-01-05
Make sure .import folder exists before importing, in case user deleted it man...
Juan Linietsky
2018-01-05
Fixed problem with missing uninitialized last byte on waveform trip, closes #...
Juan Linietsky
2018-01-05
Fixes to GLTF2 importer skeleton positioning, though vertex bone indices stil...
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-28
Added more hacks to GLTF2 importer to support crap exporter (MakeHuman in thi...
Juan Linietsky
2017-12-17
Property install export templates when downloaded from http
Juan Linietsky
2017-12-17
Fixes how transform is applied to geometry in UV unwrap
Juan Linietsky
2017-12-17
Cleanup some #if 0'd code
Rémi Verschelde
2017-12-14
-Add lightmapper
Juan Linietsky
2017-12-10
Style: Re-apply clang-format over recent invalid additions
Rémi Verschelde
2017-12-10
Merge pull request #14479 from Web-eWorks/gltf-fixes
Rémi Verschelde
2017-12-09
Fix importing GLTF meshes as external files.
Webster Sheets
2017-12-09
-Ability to and unwrap lightmap coordinates on import
Juan Linietsky
2017-12-07
Exposed EditorSceneImporter to script. Added APIs to use intermediate convert...
Juan Linietsky
2017-12-07
ability to keep user tracks when importing animations, closes #12801
Juan Linietsky
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-11-25
-Fixed height fog (was broken)
Juan Linietsky
2017-11-25
Add importer option to make meshes bakeable by default.
Juan Linietsky
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-20
Merge pull request #12717 from NathanWarden/material_import_fix
Rémi Verschelde
2017-11-19
Fix import obj as scene.
Daniel J. Ramirez
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
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