Age | Commit message (Expand) | Author |
2018-11-21 | Make SVG scale more accurate | qarmin |
2018-11-19 | Fixing tangent and binormal logic | Bastiaan Olij |
2018-11-02 | No longer force mipmaps on import of VRAM textures, closes #10221 | Juan Linietsky |
2018-10-07 | Baker fixes | Juan Linietsky |
2018-10-06 | Remove redundant "== false" code | Aaron Franke |
2018-09-29 | Fix warning about functions defined but not used [-Wunused-function] | Rémi Verschelde |
2018-09-28 | SCons: Build thirdparty code in own env, disable warnings | Rémi Verschelde |
2018-09-27 | Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr... | Rémi Verschelde |
2018-09-16 | Check for absolute paths in OBJ loader | cyclopsian |
2018-09-13 | Merge pull request #21982 from luzpaz/misc-typos | Rémi Verschelde |
2018-09-12 | Misc. typos | luz.paz |
2018-09-12 | Merge pull request #21935 from goodyttoor/gltf_cubic | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-10 | Fix cubic spline interpolation in glTF importer | Vivatchai Kaveeta |
2018-09-02 | [Texture Import] Fix invert color | Guilherme Felipe |
2018-08-29 | Add missing copyright headers | Rémi Verschelde |
2018-08-27 | Fix BPTC and fix importing HDR images with LDR compression | elasota |
2018-08-27 | In the GLTF importer normalize Quaternions after every operation and when rea... | K. S. Ernest (iFire) Lee |
2018-08-27 | Removed fallback system and merged bptc into s3tc | Juan Linietsky |
2018-08-26 | Fix crash when importing layered textures | elasota |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-08-22 | Hide "no BPTC if RGB" and "HDR Mode" options when not using "Video RAM" import. | elasota |
2018-08-21 | BPTC support | elasota |
2018-08-21 | Fix crash while importing corrupted wav | Poommetee Ketson |
2018-08-17 | [Texture Importer] Add option to invert color | Guilherme Felipe |
2018-08-06 | Respect process order for out of order skeleton bones (fixes GLTF2 import iss... | Juan Linietsky |
2018-08-06 | Several fixes to GLTF2 importer | Juan Linietsky |
2018-08-06 | Added proper import support for 3D and Array textures | Juan Linietsky |
2018-07-29 | Add support for line continuations (wtf) in obj format, fixes #7974 | Juan Linietsky |
2018-07-29 | It is now possible to import images as a separate resource, closes #5738 and ... | Juan Linietsky |
2018-07-26 | Merge pull request #15967 from Gamblify/AudioRecordingModule | Rémi Verschelde |
2018-07-26 | Audio Recording module | Gustav Lund |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-24 | Bones are now named and their parents are correct. | K. S. Ernest (iFire) Lee |
2018-07-05 | Merge pull request #15881 from dertom95/EditorScenePostImport | Max Hilbrunner |
2018-07-03 | Ensure, if a texture meant for a normal map is imported and size limit exists... | Juan Linietsky |
2018-07-02 | further fixes to tag detection on importer | Juan Linietsky |
2018-07-02 | Add a condition to detect duplicates objects, so cases like object-col.323, c... | Juan Linietsky |
2018-07-01 | -Fix in animationplayback, sound would be cut on loop | Juan Linietsky |
2018-06-30 | -Fixes to OBJ importer, option to disable optimization | Juan Linietsky |
2018-06-25 | Merge pull request #19193 from tagcup/quat_norm | Juan Linietsky |
2018-06-21 | fix default glTF metallic & roughness factor values | Rodolfo Ribeiro Gomes |
2018-06-14 | Import morph target names from glTF | Pedro J. Estébanez |
2018-05-31 | EditorScenePostImport: added get_source_folder() and get_source_file() methods | Thomas Trocha |
2018-05-27 | Fixed Basis -> Quat conversions, added a few safety checks. | tagcup |
2018-05-22 | Fix updating mesh when reimporting | volzhs |
2018-05-16 | Add missing copyright headers | Guilherme Felipe |
2018-05-10 | Use mimetype according to glTF spec. | Yaakuro |
2018-04-29 | Add option to renormalize mipmaps when generating them for normalmaps. | Juan Linietsky |
2018-04-22 | Change ".." punctuation for "..." in editor strings (#16507) | Hugo Locurcio |