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Godot with FMOD integration
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2023-02-01
Merge pull request #72440 from V-Sekai/gltf_embed_as_uncompressed
Rémi Verschelde
2023-02-01
gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED
Lyuma
2023-02-01
Merge pull request #71409 from fire/escn-fixes
Rémi Verschelde
2023-01-31
Use enum instead of int in virtual methods return type
Raul Santos
2023-01-31
Merge pull request #72245 from JonqsGames/apply_root_scale_to_shape
Rémi Verschelde
2023-01-30
Refactor high quality texture import
Juan Linietsky
2023-01-30
Add remove immutable tracks option to glTF importer
Silc Renew
2023-01-28
Apply root scale to shape on import
JoJoX
2023-01-27
Handle gltf binary
K. S. Ernest (iFire) Lee
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-19
Merge pull request #69288 from bruvzg/gde_low_level_funcs
Rémi Verschelde
2023-01-19
[GDExtension] Expose some low level functions and String operators.
bruvzg
2023-01-19
Avoid importing MSVC obj files
Mario Liebisch
2023-01-17
Improve visibility of Actions button in Advanced import settings dialog
Hugo Locurcio
2023-01-17
Merge pull request #70630 from asmaloney/importer-crash-null-mesh-node
Rémi Verschelde
2023-01-16
obj: Avoid empty names and meshes
rsjtdrjgfuzkfg
2023-01-14
Fixes to ESCN importer
K. S. Ernest (iFire) Lee
2023-01-13
Avoid crashing when custom GLSL shaders are imported when using the gl_compat...
clayjohn
2023-01-13
Merge pull request #71033 from scurest/obj-vertex-color
Rémi Verschelde
2023-01-08
Use BitField<> in core type masks
Juan Linietsky
2023-01-07
Mark OBJ vertex colors sRGB in materials (only if has vertex colors)
scurest
2023-01-07
Add vertex color support to OBJ importer
scurest
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-27
Fix crash in SceneImportSettings::_select when a mesh has a null mesh_node
Andy Maloney
2022-12-21
Merge pull request #70360 from dustinsth/fix_import_dialog_text
Rémi Verschelde
2022-12-20
Fix overlapping text in Advanced Import Settings action dialogs.
dustinsth
2022-12-20
Disable properties that don't have an effect in the advanced audio importer
Marcus Elg
2022-12-19
Fix inconsistent audio import menu naming
Marcus Elg
2022-12-14
Clear animation map when import settings is opened
bmolyneaux
2022-12-12
Fix advanced font import dialog not saving outline sizes of pre-render config...
bruvzg
2022-12-04
Use system fonts as fallback and improve system font handling.
bruvzg
2022-11-29
Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-anim
Rémi Verschelde
2022-11-29
Add trimming option to cut un-keyed timeline before first key in gltf
Silc Renew
2022-11-28
Merge pull request #69178 from aaronfranke/mesh-shape
Rémi Verschelde
2022-11-25
Use a more specific type for Mesh create_(convex|trimesh)_shape
Aaron Franke
2022-11-24
Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
Rémi Verschelde
2022-11-21
Code simplifications found by cppcheck
Markus Sauermann
2022-11-16
Improve BoneRenamer to avoid conflicting with original bone name
Silc Renew
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
Add more info to WAV import errors
alex-pahdo
2022-11-14
Merge pull request #68470 from bruvzg/img_fnt_imp
Rémi Verschelde
2022-11-14
Merge pull request #68448 from bruvzg/font_imp_tr
Rémi Verschelde
2022-11-11
Use forward-declarations in EditorPlugin where possible
trollodel
2022-11-10
[Font] Add an import option to pre-render all glyphs required for the transla...
bruvzg
2022-11-10
[Image Font Importer] Hide unused font size, add image and character margins.
bruvzg
2022-11-04
Fix -Wunused-but-set-variable warnings from Emscripten 3.1.20
Rémi Verschelde
2022-11-04
Merge pull request #68223 from Calinou/editor-font-prerendering-fix-add-icon
Rémi Verschelde
2022-11-03
Fix missing Add icon in the editor font prerendering dialog
Hugo Locurcio
2022-11-03
Hide Antialiasing import option on DynamicFonts with MSDF enabled
Hugo Locurcio
2022-11-01
Rename Image's `get_rect` to `get_region`
Micky
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