Age | Commit message (Expand) | Author |
2021-02-18 | Reorganize Project Settings | reduz |
2021-02-18 | Fixes function bindings | Kongfa Waroros |
2021-02-11 | Improve resource load cache | reduz |
2021-01-28 | Unify URI encoding/decoding and add to C# | Aaron Franke |
2021-01-25 | Implement shadow meshes | reduz |
2021-01-11 | Scale error in mesh optimizer so it uses absolute scale. | K. S. Ernest (iFire) Lee |
2021-01-04 | Merge pull request #44330 from Hurakano/fixes | Rémi Verschelde |
2021-01-02 | Typo correction | Muller-Castro |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Merge pull request #44183 from madmiraal/box_shape-size | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-24 | Fix blendshapes and calculation of bone_aabbs | Lyuma |
2020-12-22 | Add exporting glTF2. | K. S. Ernest (iFire) Lee |
2020-12-19 | Increase the default Camera Zfar to 4000 | Hugo Locurcio |
2020-12-18 | Improved shadow rendering efficiency | reduz |
2020-12-18 | Implement automatic LOD (Level of Detail) | reduz |
2020-12-13 | Rework Mesh handling on scene importing. | reduz |
2020-12-12 | Texture import 'streamed' property should be bool | フラカノ |
2020-12-10 | Image: Rename PVRTC{2,4} to PVRTC1_{2,4}, drop COMPRESS_PVRTC2 | Rémi Verschelde |
2020-12-08 | Merge pull request #43742 from qarmin/editor_modules_default_values | Rémi Verschelde |
2020-12-08 | Use box size instead of extents for Shape dimensions | Marcel Admiraal |
2020-12-04 | Rebind Mesh/ArrayMesh enums | Aaron Franke |
2020-12-02 | Refactored Mesh internals and formats. | reduz |
2020-12-02 | Initialize class/struct variables with default values in platform/ and editor/ | Rafał Mikrut |
2020-11-21 | Use Vector2i instead of Vector2 for Image get_pixelv and set_pixelv | Aaron Franke |
2020-11-18 | glTF: Workaround import failure with invalid embedded images | Rémi Verschelde |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-11-16 | Merge pull request #42977 from Calinou/roughness-normal-import-more-image-types | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-21 | Allow more image types in the roughness texture's Src Normal import hint | Hugo Locurcio |
2020-10-09 | Implement GPU Particle Collisions | reduz |
2020-10-05 | Better non alphanumeric bone names. | K. S. Ernest (iFire) Lee |
2020-10-05 | glTF: Fix parsing image data with `mimeType` undefined | Rémi Verschelde |
2020-10-02 | glTF: Fix parsing buffer data with application/gltf-buffer and image/* MIME t... | Rémi Verschelde |
2020-09-28 | Use the vertex colors by default in gltf. | K. S. Ernest (iFire) Lee |
2020-09-09 | Implement 3D textures as import and resource format. | reduz |
2020-07-27 | Make all String float conversion methods be 64-bit | Aaron Franke |
2020-07-21 | Merge pull request #40450 from asmaloney/spelling | Rémi Verschelde |
2020-07-21 | Fix spelling & grammar in comments, docs, and messages | Andy Maloney |
2020-07-11 | Allow gltf2 morph targets with no default values. Changes for bug 38751 | K. S. Ernest (iFire) Lee |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-07-02 | Fix issues with custom tracks on reimport | lordkettune |
2020-06-18 | Fix #20467. The "Anim imported" warning gets displayed properly when working ... | Sl3dge78 |
2020-06-14 | Remove the obsolete "2D Pixel" import preset | Hugo Locurcio |
2020-06-11 | Add GLTF light import | Aaron Franke |
2020-06-08 | Merge pull request #39152 from abustin/fbx_mesh_compression_fix_master | Rémi Verschelde |
2020-06-04 | Merge pull request #38924 from Calinou/tweak-import-compression-hint | Rémi Verschelde |
2020-06-03 | Fix excessive bottom cropping in atlas generation | Pedro J. Estébanez |
2020-05-29 | Respect 'mesh compression' editor import option in Assimp (ie. FBX) and glTF ... | Alex Bustin |
2020-05-27 | Split `Geometry` singleton into `Geometry2D` and `Geometry3D` | Andrii Doroshenko (Xrayez) |