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AgeCommit message (Expand)Author
2021-01-25Implement shadow meshesreduz
2021-01-11Scale error in mesh optimizer so it uses absolute scale.K. S. Ernest (iFire) Lee
2021-01-04Merge pull request #44330 from Hurakano/fixesRémi Verschelde
2021-01-02Typo correctionMuller-Castro
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Merge pull request #44183 from madmiraal/box_shape-sizeRémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-24Fix blendshapes and calculation of bone_aabbsLyuma
2020-12-22Add exporting glTF2.K. S. Ernest (iFire) Lee
2020-12-19Increase the default Camera Zfar to 4000Hugo Locurcio
2020-12-18Improved shadow rendering efficiencyreduz
2020-12-18Implement automatic LOD (Level of Detail)reduz
2020-12-13Rework Mesh handling on scene importing.reduz
2020-12-12Texture import 'streamed' property should be boolフラカノ
2020-12-10Image: Rename PVRTC{2,4} to PVRTC1_{2,4}, drop COMPRESS_PVRTC2Rémi Verschelde
2020-12-08Merge pull request #43742 from qarmin/editor_modules_default_valuesRémi Verschelde
2020-12-08Use box size instead of extents for Shape dimensionsMarcel Admiraal
2020-12-04Rebind Mesh/ArrayMesh enumsAaron Franke
2020-12-02Refactored Mesh internals and formats.reduz
2020-12-02Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut
2020-11-21Use Vector2i instead of Vector2 for Image get_pixelv and set_pixelvAaron Franke
2020-11-18glTF: Workaround import failure with invalid embedded imagesRémi Verschelde
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-16Merge pull request #42977 from Calinou/roughness-normal-import-more-image-typesRémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-21Allow more image types in the roughness texture's Src Normal import hintHugo Locurcio
2020-10-09Implement GPU Particle Collisionsreduz
2020-10-05Better non alphanumeric bone names.K. S. Ernest (iFire) Lee
2020-10-05glTF: Fix parsing image data with `mimeType` undefinedRémi Verschelde
2020-10-02glTF: Fix parsing buffer data with application/gltf-buffer and image/* MIME t...Rémi Verschelde
2020-09-28Use the vertex colors by default in gltf.K. S. Ernest (iFire) Lee
2020-09-09Implement 3D textures as import and resource format.reduz
2020-07-27Make all String float conversion methods be 64-bitAaron Franke
2020-07-21Merge pull request #40450 from asmaloney/spellingRémi Verschelde
2020-07-21Fix spelling & grammar in comments, docs, and messagesAndy Maloney
2020-07-11Allow gltf2 morph targets with no default values. Changes for bug 38751K. S. Ernest (iFire) Lee
2020-07-10Add override keywords.Marcel Admiraal
2020-07-02Fix issues with custom tracks on reimportlordkettune
2020-06-18Fix #20467. The "Anim imported" warning gets displayed properly when working ...Sl3dge78
2020-06-14Remove the obsolete "2D Pixel" import presetHugo Locurcio
2020-06-11Add GLTF light importAaron Franke
2020-06-08Merge pull request #39152 from abustin/fbx_mesh_compression_fix_masterRémi Verschelde
2020-06-04Merge pull request #38924 from Calinou/tweak-import-compression-hintRémi Verschelde
2020-06-03Fix excessive bottom cropping in atlas generationPedro J. Estébanez
2020-05-29Respect 'mesh compression' editor import option in Assimp (ie. FBX) and glTF ...Alex Bustin
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-21Tweak the import compression property hint for clarityHugo Locurcio
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde