Age | Commit message (Expand) | Author |
2021-09-10 | 8 uvs for glTF2, URI decode and Vertex Custom api. | Lyuma |
2021-09-06 | Explicitly convert signed to unsigned value | Kirill Diduk |
2021-08-29 | Rename String::is_rel_path to String::is_relative_path | Wilson E. Alvarez |
2021-08-27 | Merge pull request #51908 from bruvzg/msdf_fonts2 | K. S. Ernest (iFire) Lee |
2021-08-27 | Makes FontData importable resource. | bruvzg |
2021-08-24 | Rename RayShape to SeparationRayShape | PouleyKetchoupp |
2021-08-24 | Restore RayShape as a regular shape type | PouleyKetchoupp |
2021-08-22 | Implement set_surface_material and set_surface_name methods in EditorSceneImp... | Lyuma |
2021-08-22 | Replace BIND_VMETHOD by new GDVIRTUAL syntax | reduz |
2021-08-19 | Merge pull request #48560 from SaracenOne/collada_semantic_fix_4_0 | Rémi Verschelde |
2021-08-13 | Fix duplicate conditions. | Anilforextra |
2021-08-10 | Remove infinite inertia and ray shapes from CharacterBody | PouleyKetchoupp |
2021-08-09 | Some work on double support | Aaron Franke |
2021-08-05 | Make animation reset do less spam. | K. S. Ernest (iFire) Lee |
2021-08-05 | Merge pull request #51285 from V-Sekai/reset-anim-spam | K. S. Ernest (iFire) Lee |
2021-08-05 | Merge pull request #50797 from AndreaCatania/AndreaCatania-patch-4 | K. S. Ernest (iFire) Lee |
2021-08-05 | Reset baking should not spam on lack of animation players. | K. S. Ernest (iFire) Lee |
2021-07-30 | Bake RESET animation. | K. S. Ernest (iFire) Lee |
2021-07-26 | Use Ref<T> references as iterators where relevant | Rémi Verschelde |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-24 | Fix scene import following List iterator changes | Aaron Franke |
2021-07-24 | Fix Static & Rigid body generation on mesh import. | Andrea Catania |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-23 | Expose an ImportOrder enum in ResourceImporter | Hugo Locurcio |
2021-07-18 | Optimize StringName usage | reduz |
2021-07-07 | Options to clean/simplify convex hull generated from mesh | PouleyKetchoupp |
2021-06-30 | Fix editor suffixes and degrees conversion | reduz |
2021-06-28 | Implement Tree's internal minimum width calculation | Gilles Roudière |
2021-06-20 | Fix for LOD is broken 49706 | K. S. Ernest (iFire) Lee |
2021-06-20 | Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt | Rémi Verschelde |
2021-06-20 | Fix sub-optimal uses of is_equal_approx | Aaron Franke |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-16 | ERR_FAIL_NULL check file access | K. S. Ernest (iFire) Lee |
2021-06-14 | Merge pull request #49458 from JFonS/fix_unwrap_xform | Rémi Verschelde |
2021-06-14 | Rename get_parent_spatial() to get_parent_node3d() | jfons |
2021-06-12 | Consistently prefix bound virtual methods with _ | kobewi |
2021-06-11 | Merge pull request #49312 from RandomShaper/reference_to_ref_count | Rémi Verschelde |
2021-06-11 | Merge pull request #47835 from mortarroad/master-lossless-webp | Rémi Verschelde |
2021-06-11 | Rename Reference to RefCounted | Pedro J. Estébanez |
2021-06-11 | Implement lossless WebP encoding | Morris Tabor |
2021-06-11 | Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io | Rémi Verschelde |
2021-06-11 | Merge pull request #49279 from Calinou/rename-string-is-abs-path-method | Rémi Verschelde |
2021-06-11 | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde |
2021-06-05 | Merge pull request #39202 from Calinou/editor-import-invert-green-channel | Rémi Verschelde |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal |
2021-06-04 | Replace "Invert" import option with more useful "Normal Map Invert Y" | Hugo Locurcio |
2021-06-03 | Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D | Aaron Franke |
2021-06-03 | Rename `String.is_abs_path()` to `String.is_absolute_path()` | Hugo Locurcio |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-25 | Rename File::get_len() get_length() | Marcel Admiraal |