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AgeCommit message (Expand)Author
2021-09-14Merge pull request #52266 from AndreaCatania/collRémi Verschelde
2021-09-108 uvs for glTF2, URI decode and Vertex Custom api.Lyuma
2021-09-08Improve collision generation usability in the new 3D scene import workflow.AndreaCatania
2021-09-06Explicitly convert signed to unsigned valueKirill Diduk
2021-08-29Rename String::is_rel_path to String::is_relative_pathWilson E. Alvarez
2021-08-27Merge pull request #51908 from bruvzg/msdf_fonts2K. S. Ernest (iFire) Lee
2021-08-27Makes FontData importable resource.bruvzg
2021-08-24Rename RayShape to SeparationRayShapePouleyKetchoupp
2021-08-24Restore RayShape as a regular shape typePouleyKetchoupp
2021-08-22Implement set_surface_material and set_surface_name methods in EditorSceneImp...Lyuma
2021-08-22Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz
2021-08-19Merge pull request #48560 from SaracenOne/collada_semantic_fix_4_0Rémi Verschelde
2021-08-13Fix duplicate conditions.Anilforextra
2021-08-10Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp
2021-08-09Some work on double supportAaron Franke
2021-08-05Make animation reset do less spam.K. S. Ernest (iFire) Lee
2021-08-05Merge pull request #51285 from V-Sekai/reset-anim-spamK. S. Ernest (iFire) Lee
2021-08-05Merge pull request #50797 from AndreaCatania/AndreaCatania-patch-4K. S. Ernest (iFire) Lee
2021-08-05Reset baking should not spam on lack of animation players.K. S. Ernest (iFire) Lee
2021-07-30Bake RESET animation.K. S. Ernest (iFire) Lee
2021-07-26Use Ref<T> references as iterators where relevantRémi Verschelde
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-24Fix scene import following List iterator changesAaron Franke
2021-07-24Fix Static & Rigid body generation on mesh import.Andrea Catania
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-23Expose an ImportOrder enum in ResourceImporterHugo Locurcio
2021-07-18Optimize StringName usagereduz
2021-07-07Options to clean/simplify convex hull generated from meshPouleyKetchoupp
2021-06-30Fix editor suffixes and degrees conversionreduz
2021-06-28Implement Tree's internal minimum width calculationGilles Roudière
2021-06-20Fix for LOD is broken 49706K. S. Ernest (iFire) Lee
2021-06-20Merge pull request #49754 from aaronfranke/is-eq-approx-sub-optRémi Verschelde
2021-06-20Fix sub-optimal uses of is_equal_approxAaron Franke
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-16ERR_FAIL_NULL check file accessK. S. Ernest (iFire) Lee
2021-06-14Merge pull request #49458 from JFonS/fix_unwrap_xformRémi Verschelde
2021-06-14Rename get_parent_spatial() to get_parent_node3d()jfons
2021-06-12Consistently prefix bound virtual methods with _kobewi
2021-06-11Merge pull request #49312 from RandomShaper/reference_to_ref_countRémi Verschelde
2021-06-11Merge pull request #47835 from mortarroad/master-lossless-webpRémi Verschelde
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-11Implement lossless WebP encodingMorris Tabor
2021-06-11Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-ioRémi Verschelde
2021-06-11Merge pull request #49279 from Calinou/rename-string-is-abs-path-methodRémi Verschelde
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
2021-06-05Merge pull request #39202 from Calinou/editor-import-invert-green-channelRémi Verschelde
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-04Replace "Invert" import option with more useful "Normal Map Invert Y"Hugo Locurcio
2021-06-03Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3DAaron Franke
2021-06-03Rename `String.is_abs_path()` to `String.is_absolute_path()`Hugo Locurcio