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Godot with FMOD integration
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Author
2018-09-02
[Texture Import] Fix invert color
Guilherme Felipe
2018-08-29
Add missing copyright headers
Rémi Verschelde
2018-08-27
Fix BPTC and fix importing HDR images with LDR compression
elasota
2018-08-27
In the GLTF importer normalize Quaternions after every operation and when rea...
K. S. Ernest (iFire) Lee
2018-08-27
Removed fallback system and merged bptc into s3tc
Juan Linietsky
2018-08-26
Fix crash when importing layered textures
elasota
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-22
Hide "no BPTC if RGB" and "HDR Mode" options when not using "Video RAM" import.
elasota
2018-08-21
BPTC support
elasota
2018-08-21
Fix crash while importing corrupted wav
Poommetee Ketson
2018-08-17
[Texture Importer] Add option to invert color
Guilherme Felipe
2018-08-06
Respect process order for out of order skeleton bones (fixes GLTF2 import iss...
Juan Linietsky
2018-08-06
Several fixes to GLTF2 importer
Juan Linietsky
2018-08-06
Added proper import support for 3D and Array textures
Juan Linietsky
2018-07-29
Add support for line continuations (wtf) in obj format, fixes #7974
Juan Linietsky
2018-07-29
It is now possible to import images as a separate resource, closes #5738 and ...
Juan Linietsky
2018-07-26
Merge pull request #15967 from Gamblify/AudioRecordingModule
Rémi Verschelde
2018-07-26
Audio Recording module
Gustav Lund
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-24
Bones are now named and their parents are correct.
K. S. Ernest (iFire) Lee
2018-07-05
Merge pull request #15881 from dertom95/EditorScenePostImport
Max Hilbrunner
2018-07-03
Ensure, if a texture meant for a normal map is imported and size limit exists...
Juan Linietsky
2018-07-02
further fixes to tag detection on importer
Juan Linietsky
2018-07-02
Add a condition to detect duplicates objects, so cases like object-col.323, c...
Juan Linietsky
2018-07-01
-Fix in animationplayback, sound would be cut on loop
Juan Linietsky
2018-06-30
-Fixes to OBJ importer, option to disable optimization
Juan Linietsky
2018-06-25
Merge pull request #19193 from tagcup/quat_norm
Juan Linietsky
2018-06-21
fix default glTF metallic & roughness factor values
Rodolfo Ribeiro Gomes
2018-06-14
Import morph target names from glTF
Pedro J. Estébanez
2018-05-31
EditorScenePostImport: added get_source_folder() and get_source_file() methods
Thomas Trocha
2018-05-27
Fixed Basis -> Quat conversions, added a few safety checks.
tagcup
2018-05-22
Fix updating mesh when reimporting
volzhs
2018-05-16
Add missing copyright headers
Guilherme Felipe
2018-05-10
Use mimetype according to glTF spec.
Yaakuro
2018-04-29
Add option to renormalize mipmaps when generating them for normalmaps.
Juan Linietsky
2018-04-22
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-04-08
Merge pull request #16297 from lpn/master
Juan Linietsky
2018-04-07
Merge pull request #17840 from Dimonasdf/master
Juan Linietsky
2018-04-06
Fix skeleton import from glTF
Pedro J. Estébanez
2018-04-03
Fix Collada material roughness import function 4
Dmitriy Romanov
2018-03-31
Fix Collada material roughness import function 3
Dmitriy Romanov
2018-03-29
Fix Collada material roughness import function 2
Dmitriy Romanov
2018-03-28
Fix Collada material roughness import function
Dmitriy Romanov
2018-03-19
Fix animation length from glTF not correctly set
Pedro J. Estébanez
2018-03-19
Fix glTF not accepting VEC3 colors
Pedro J. Estébanez
2018-02-21
Fix typos with codespell
luz.paz
2018-02-21
gltf: improve embedded data discovery
Florian Zwoch
2018-02-19
Merge pull request #16583 from ShyRed/obj-import-scale
Rémi Verschelde
2018-02-18
Fix infinite recursion with editor import plugins
George Marques
2018-02-13
Expose priority and order for custom import plugins
George Marques
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