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AgeCommit message (Expand)Author
2017-08-29Changed defaults, as it seems to be obviousy better to keep materials outside...Juan Linietsky
2017-08-29-Fixes to how collada generates tangents (use SurfaceTool), closes #9562Juan Linietsky
2017-08-28Fix the channels gltf importer uses for metallic and AO textures.Ferenc Arn
2017-08-28Merge pull request #10688 from Noshyaar/pr-csv2Rémi Verschelde
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27ImporterCSV: add delimiter options , ; or \tPoommetee Ketson
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-27ImporterCSV: print error condition to consolePoommetee Ketson
2017-08-26-Massive clean up to gizmosJuan Linietsky
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-23Remove an assignment to selfHein-Pieter van Braam
2017-08-22Merge pull request #10340 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-08-20Added support for SVGDaniel J. Ramirez
2017-08-18Make sure local to scene resources are initialized after loading all nodes, f...Juan Linietsky
2017-08-17Several improvements and fixes to import system. Might fix many issues opened...Juan Linietsky
2017-08-16Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde
2017-08-15Converting to MeshLibrary works again, fixes #8092Juan Linietsky
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-08ResourceImporterScene: fix 'bult' typoPoommetee Ketson
2017-08-07Merge pull request #10015 from marcelofg55/masterThomas Herzog
2017-08-03Full GLTF 2.0 Specification support! cheers!Juan Linietsky
2017-08-02-Added GLTF scene support (still missing animations and .glb extension)Juan Linietsky
2017-08-01Implement 32 bit IEEE float WAVE formatMarcelo Fernandez
2017-08-01Merge pull request #10009 from marcelofg55/masterRémi Verschelde
2017-07-31Fix possible division by zero crashes on the wav importerMarcelo Fernandez
2017-08-01Fix equality when assignment intendedPedro J. Estébanez
2017-07-30Style: Apply clang-format on all filesRémi Verschelde
2017-07-29Few small GI Probe fixesJuan Linietsky
2017-07-23small grammar fixJuan Linietsky
2017-07-23-Ability to set default import presets for typeJuan Linietsky
2017-07-22Merge pull request #9754 from Hinsbart/obj_fixRémi Verschelde
2017-07-21OBJ Importer: Fix relative path materials.Andreas Haas
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
2017-07-07Inline documentation request satisfied.Mike Demchenko
2017-07-05Some changes to dual paraboloid envmap generation, fixes somme bleedingJuan Linietsky
2017-07-03Merge pull request #9457 from TwistedTwigleg/Fixed_Vector3_snapRémi Verschelde
2017-07-03Fixed syntax inconsistency in Vector3.snap and Vector3.snappedTwistedTwigleg
2017-07-03Clean up normalmapping, make sure tangents are imported correctly.Juan Linietsky
2017-06-25Ability to restart particle system with a function callJuan Linietsky
2017-06-20Fix EditorImportPlugin::get_preset_countAndreas Haas
2017-06-16-Fix freezes caused by etccomp2, closes #9183Juan Linietsky
2017-06-16Complete changing of resource extensionsGeorge Marques
2017-06-15Rename Godot-specific resource extensionsGeorge Marques
2017-06-13Merge pull request #8548 from tagcup/etc2compJuan Linietsky
2017-06-09-Restored multithread capability to VisualServerJuan Linietsky
2017-06-07-Added proper access to depth texture from shaderJuan Linietsky
2017-05-31Add ETC1/ETC2 compression support though etc2comp.Ferenc Arn