Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-20 | Clean up mesh include code and comments | Aaron Franke | |
2022-08-16 | Merge pull request #52212 from ↵ | Yuri Sizov | |
thenegativehunter2/master_texture_array_normal_added Add an import option to force TextureArrays as normal maps for RGTC Compression(redo) | |||
2022-08-06 | Merge pull request #60299 from Calinou/editor-vram-compress-pc-improve-warning | Rémi Verschelde | |
2022-07-31 | Extract EditorResourceConversionPlugin into its own source files and clean ↵ | Yuri Sizov | |
up editor includes | |||
2022-07-29 | Swap arguments of ResourceSaver.save() | kobewi | |
2022-07-28 | Merge pull request #60957 from DeeJayLSP/sample_pcm | Rémi Verschelde | |
2022-07-28 | Rename AudioStreamSample to a more discoverable name | DeeJayLSP | |
2022-07-28 | Merge pull request #57698 from ↵ | Rémi Verschelde | |
bluenote10/feature/rename_translated_to_translated_local | |||
2022-07-28 | Fix SkeletonRenamer & Organizer for non bone animations (BlendShape) | Silc Renew | |
2022-07-26 | add position track normalization & post process key value for retarget | Silc Renew | |
2022-07-26 | Fix repeatedly opening the Advanced Import Settings dialog for fonts getting ↵ | Rindbee | |
an error | |||
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde | |
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards. | |||
2022-07-23 | Merge pull request #63265 from reduz/stream-bpm-support | Rémi Verschelde | |
Implement BPM support in AudioStream files. | |||
2022-07-23 | Implement BPM support | reduz | |
Based on #62896, only implements the BPM support part. * Implements BPM support in the AudioStreamOGG/MP3 importers. * Can select BPM/Bar Size and total beats in a song file, as well as edit looping points. * Looping is now BPM aware * Added a special importer UI for configuring this. * Added a special preview showing the audio waveform as well as the playback position in the resource picker. * Renamed `AudioStream::instance` to `instantiate` for correctness. | |||
2022-07-21 | Fix various typos not caught by codespell | luz paz | |
Revert upstream `core/input/gamecontrollerdb.txt`. Upstream fix: https://github.com/gabomdq/SDL_GameControllerDB/pull/600 | |||
2022-07-18 | Use integer types in Image and ImageTexture methods | FireForge | |
- Image.blit_rect() - Image.blit_rect_mask() - Image.blend_rect() - Image.blend_rect_mask() - Image.fill_rect() - Image.get_used_rect() - Image.get_rect() - ImageTexture.set_size_override() | |||
2022-07-16 | add rest fixer to importer retarget | Silc Renew | |
2022-07-16 | rename translate(d) to translate(d)_local in Transform 2D/3D | Fabian Keller | |
2022-07-13 | Merge pull request #62827 from fire-forge/ok-cancel | Rémi Verschelde | |
Add `ok_button_text` to AcceptDialog and `cancel_button_text` to ConfirmationDialog | |||
2022-07-09 | Seperate filter and description in FileDialog.add_filter() | FireForge | |
2022-07-09 | Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog | FireForge | |
2022-07-08 | Add static methods for creating Image and ImageTexture | kobewi | |
2022-07-07 | Merge pull request #62622 from Rindbee/make-blend-import-preview-visible | Rémi Verschelde | |
2022-07-07 | Merge pull request #62108 from bruvzg/font_config_v3 | Rémi Verschelde | |
2022-07-06 | EditorScenePostImportPlugin: Return requested option value | Dave Palais | |
2022-07-06 | Refactor Font configuration and import UI, and Font resources. | bruvzg | |
2022-07-03 | Merge pull request #59834 from trollodel/advanced_import_fix | Rémi Verschelde | |
Fix some bugs in the advanced scene import | |||
2022-07-02 | Merge pull request #61168 from DeeJayLSP/wav_ieee | Rémi Verschelde | |
2022-07-02 | Make import preview of blend files visible | Rindbee | |
Unlike other scene imports, the import of blend files requires options. Otherwise, the preview may not be visible. | |||
2022-07-01 | implement bone renamer in importer | Silc Renew | |
2022-06-22 | Remake resource thread safety and API | reduz | |
* Ensures thread safety when resources are destroyed. * Simplified API by always forcing `ResourceCache::get_ref`, which needs less hacks and is fully thread safe. * Removed RWLock for resources because its not possible to use for the new logic. Should not be a problem. Supersedes #57533 | |||
2022-06-20 | Revert "Disable VRAM compression by default for small textures in Detect 3D" | Juan Linietsky | |
2022-06-17 | Merge pull request #62023 from Calinou/detect-3d-small-textures-no-vram-compress | Rémi Verschelde | |
Disable VRAM compression by default for small textures in Detect 3D | |||
2022-06-16 | Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the ↵ | bruvzg | |
TextServer. | |||
2022-06-14 | Disable VRAM compression by default for small textures in Detect 3D | Hugo Locurcio | |
This is done to prevent reducing texture quality when it doesn't save much video memory, especially for pixel art. The size threshold can be adjusted in the project settings. To get the previous behavior where textures detected to be used in 3D had their compression mode always set to VRAM, set this to the lowest value (16). | |||
2022-06-13 | Add internationalization for Detect 3D texture import messages | Hugo Locurcio | |
These messages are only printed in the editor and can be seen in the editor Output panel, so these should be localizable. | |||
2022-06-13 | Merge pull request #61772 from bruvzg/ft_ot_collect | Rémi Verschelde | |
2022-06-11 | restore vehicle+wheel importers | Jakob Gillich | |
fixes #61733 | |||
2022-06-08 | i18n: Misc fixes translation strings | Rémi Verschelde | |
Adds some translator comments to solve some questions raised on Weblate. | |||
2022-06-07 | [TextServer] Adds support for TrueType / OpenType collection files (*.TTC, ↵ | bruvzg | |
*.OTC). | |||
2022-06-01 | Merge pull request #61497 from Calinou/texture-import-detect-3d-print | Rémi Verschelde | |
2022-05-28 | Print messages when textures are detected as used in 3D/normal/roughness | Hugo Locurcio | |
This detection automatically changes some import options, so it's important that users are aware of this. | |||
2022-05-26 | Use "odd" style for TabContainers on base BG color | FireForge | |
- Use the "odd" style for TabContainers that are on a background with the same color as the default TabContainer background color to add contrast | |||
2022-05-21 | Add the button pressed to some signals in Tree | trollodel | |
2022-05-20 | Add a new HashSet template | reduz | |
* Intended to replace RBSet in most cases. * Optimized for iteration speed | |||
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record | |
2022-05-18 | [4.0] ResourceImporterWAV: Add support for 64-bit IEEE float | Douglas Leão | |
2022-05-18 | Merge pull request #60774 from TokageItLab/root-seek-mode | Rémi Verschelde | |
Fixed broken root motion calculation in internal process of `AnimationBlendTree` such as `NodeOneShot` | |||
2022-05-16 | Replace most uses of Map by HashMap | reduz | |
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated! | |||
2022-05-13 | Fix some bugs in the advanced scene import | trollodel | |
- Start with the scene item selected, instead of showing an invalid view - Don't crash when selecting unnamed materials. |