Age | Commit message (Expand) | Author |
---|---|---|
2021-06-20 | Fix for LOD is broken 49706 | K. S. Ernest (iFire) Lee |
2021-06-20 | Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt | Rémi Verschelde |
2021-06-20 | Fix sub-optimal uses of is_equal_approx | Aaron Franke |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-22 | Update with experimental mesh optimizer. | K. S. Ernest (iFire) Lee |
2021-05-03 | Assorted fixes to UV unwrapping and GPU lightmapper | jfons |
2021-03-22 | Improved 3D Scene Importer | Juan Linietsky |
2021-02-18 | Fixes function bindings | Kongfa Waroros |
2021-01-25 | Implement shadow meshes | reduz |
2021-01-11 | Scale error in mesh optimizer so it uses absolute scale. | K. S. Ernest (iFire) Lee |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-24 | Fix blendshapes and calculation of bone_aabbs | Lyuma |
2020-12-22 | Add exporting glTF2. | K. S. Ernest (iFire) Lee |