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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene_import_settings.h
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Commit message (
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Author
2023-01-19
Fix SceneImportSettings perf issues
Henrique Coura
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-09-06
Fix various uninitialized member pointers
Rémi Verschelde
2022-08-31
Implement Physical Light Units as an optional setting.
clayjohn
2022-07-01
implement bone renamer in importer
Silc Renew
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-13
Import scenes as AnimationLibrary
reduz
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-09-08
Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
2021-03-22
Improved 3D Scene Importer
Juan Linietsky