Age | Commit message (Expand) | Author |
---|---|---|
2021-11-12 | Use "enum class" for input enums | Aaron Franke |
2021-10-28 | Remove node_hrcr hack | kobewi |
2021-10-03 | GLTF for game templates. | K. S. Ernest (iFire) Lee |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-21 | Add Get Center Method for Rect2/Rect2i and AABB. | Anilforextra |
2021-09-08 | Improve collision generation usability in the new 3D scene import workflow. | AndreaCatania |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-18 | Optimize StringName usage | reduz |
2021-06-28 | Implement Tree's internal minimum width calculation | Gilles Roudière |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-20 | Fix typos with codespell | Rémi Verschelde |
2021-03-23 | Rename ButtonList enum and members to MouseButton | Aaron Franke |
2021-03-22 | Improved 3D Scene Importer | Juan Linietsky |