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path: root/editor/import/scene_import_settings.cpp
AgeCommit message (Expand)Author
2023-02-10Merge pull request #71691 from hcoura/res-importer-gen-physics-mesh-only-when...Rémi Verschelde
2023-01-28Apply root scale to shape on importJoJoX
2023-01-19Fix SceneImportSettings perf issuesHenrique Coura
2023-01-17Improve visibility of Actions button in Advanced import settings dialogHugo Locurcio
2023-01-17Merge pull request #70630 from asmaloney/importer-crash-null-mesh-nodeRémi Verschelde
2023-01-08Use BitField<> in core type masksJuan Linietsky
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-27Fix crash in SceneImportSettings::_select when a mesh has a null mesh_nodeAndy Maloney
2022-12-20Fix overlapping text in Advanced Import Settings action dialogs.dustinsth
2022-12-14Clear animation map when import settings is openedbmolyneaux
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
2022-08-30Merge pull request #65039 from Mickeon/rename-treeitem-tooltipRémi Verschelde
2022-08-30Rename TreeItem's `set_tooltip` to `set_tooltip_text`Micky
2022-08-29Rename String `plus_file` to `path_join`Aaron Franke
2022-07-31Extract EditorResourceConversionPlugin into its own source files and clean up...Yuri Sizov
2022-07-29Swap arguments of ResourceSaver.save()kobewi
2022-07-16rename translate(d) to translate(d)_local in Transform 2D/3DFabian Keller
2022-07-13Merge pull request #62827 from fire-forge/ok-cancelRémi Verschelde
2022-07-09Seperate filter and description in FileDialog.add_filter()FireForge
2022-07-09Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialogFireForge
2022-07-07Merge pull request #62622 from Rindbee/make-blend-import-preview-visibleRémi Verschelde
2022-07-03Merge pull request #59834 from trollodel/advanced_import_fixRémi Verschelde
2022-07-02Make import preview of blend files visibleRindbee
2022-07-01implement bone renamer in importerSilc Renew
2022-06-08i18n: Misc fixes translation stringsRémi Verschelde
2022-05-26Use "odd" style for TabContainers on base BG colorFireForge
2022-05-21Add the button pressed to some signals in Treetrollodel
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-13Fix some bugs in the advanced scene importtrollodel
2022-05-02Fix mesh preview cleanup in the Scene import settingsmightygoat
2022-04-25Node: Re-add `find_node` as `find_child`, improve docsRémi Verschelde
2022-04-13Import scenes as AnimationLibraryreduz
2022-03-28Add property name style toggle to InspectorHaoyu Qiu
2022-03-20Import settings inspector is cleared when openedFazil Babu
2022-03-18Avoid roll in scene importer camera.K. S. Ernest (iFire) Lee
2022-03-05Make name of editor file dialog filters translatableHaoyu Qiu
2022-02-17Change 'find_node' to 'find_nodes' and Add 'type' parameterdiddykonga
2022-02-16Update if == NOTIFICATION_* to switch statements to match coding stylemegalobyte
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-11-14Add path to functions that return iporter optionsreduz
2021-11-12Use "enum class" for input enumsAaron Franke
2021-10-28Remove node_hrcr hackkobewi
2021-10-03GLTF for game templates.K. S. Ernest (iFire) Lee
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-21Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra
2021-09-08Improve collision generation usability in the new 3D scene import workflow.AndreaCatania
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke