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path: root/editor/import/resource_importer_wav.cpp
AgeCommit message (Expand)Author
2018-07-26Merge pull request #15967 from Gamblify/AudioRecordingModuleRémi Verschelde
2018-07-26Audio Recording moduleGustav Lund
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-02-02Fixed wave file importer's broken resampling.L. Nikko
2018-01-05Fixed loop mode values when importing a wav file.MrCdK
2018-01-05Make sure .import folder exists before importing, in case user deleted it man...Juan Linietsky
2018-01-05Fixed problem with missing uninitialized last byte on waveform trip, closes #...Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-08Fix unused variable warningsHein-Pieter van Braam
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-01Implement 32 bit IEEE float WAVE formatMarcelo Fernandez
2017-07-31Fix possible division by zero crashes on the wav importerMarcelo Fernandez
2017-07-07Inline documentation request satisfied.Mike Demchenko
2017-06-16Complete changing of resource extensionsGeorge Marques
2017-06-15Rename Godot-specific resource extensionsGeorge Marques
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde