Age | Commit message (Expand) | Author |
2018-01-05 | Fixed loop mode values when importing a wav file. | MrCdK |
2018-01-05 | Make sure .import folder exists before importing, in case user deleted it man... | Juan Linietsky |
2018-01-05 | Fixed problem with missing uninitialized last byte on waveform trip, closes #... | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-09-08 | Fix unused variable warnings | Hein-Pieter van Braam |
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-01 | Implement 32 bit IEEE float WAVE format | Marcelo Fernandez |
2017-07-31 | Fix possible division by zero crashes on the wav importer | Marcelo Fernandez |
2017-07-07 | Inline documentation request satisfied. | Mike Demchenko |
2017-06-16 | Complete changing of resource extensions | George Marques |
2017-06-15 | Rename Godot-specific resource extensions | George Marques |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |