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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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resource_importer_texture.cpp
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Author
2022-03-07
Add missing i18n to various strings
Haoyu Qiu
2022-03-05
Rename StreamTexture* to CompressedTexture*
reduz
2022-02-12
Merge pull request #57997 from Calinou/texture-import-rename-hdr-as-srgb
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
Rename Hdr as Srgb texture import option to be lowercase
Hugo Locurcio
2022-02-04
Faster CVTT by reducing quality.
K. S. Ernest (iFire) Lee
2022-02-02
Vectors: Use clear() and has().
Anilforextra
2022-01-17
Remove property hints referencing unsupported svgz extension
Rémi Verschelde
2022-01-16
Hide SVG scale for non-SVG textures
kobewi
2022-01-14
Remove support for PVRTC texture encoding and decoding
Hugo Locurcio
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-17
Don't crash when texture param is null
Marc Gilleron
2021-11-14
Add path to functions that return iporter options
reduz
2021-11-02
Fix crash in ResourceImporterTexture::_save_stex if webp disabled
Chained Lupine
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-06
Explicitly convert signed to unsigned value
Kirill Diduk
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-16
ERR_FAIL_NULL check file access
K. S. Ernest (iFire) Lee
2021-06-11
Merge pull request #47835 from mortarroad/master-lossless-webp
Rémi Verschelde
2021-06-11
Implement lossless WebP encoding
Morris Tabor
2021-06-04
Replace "Invert" import option with more useful "Normal Map Invert Y"
Hugo Locurcio
2021-02-18
Reorganize Project Settings
reduz
2021-01-04
Merge pull request #44330 from Hurakano/fixes
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-12
Texture import 'streamed' property should be bool
フラカノ
2020-12-10
Image: Rename PVRTC{2,4} to PVRTC1_{2,4}, drop COMPRESS_PVRTC2
Rémi Verschelde
2020-10-21
Allow more image types in the roughness texture's Src Normal import hint
Hugo Locurcio
2020-06-14
Remove the obsolete "2D Pixel" import preset
Hugo Locurcio
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
New lightmapper
Juan Linietsky
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-31
Fix more -Wmaybe-uninitialized warnings with target=release_debug
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-11
Fix various typos
luz.paz
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Added normalmap guided roughness mipmap generator, and a global roughness lim...
Juan Linietsky
2020-02-11
Fixes to Basis Universal.
Juan Linietsky
2020-02-11
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
2020-02-11
Proper texture reloading (was broken).
Juan Linietsky
2020-02-11
Several fixes to 3D rendering, and multimesh implementation.
Juan Linietsky
2020-02-11
Fix crash on import.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-05-19
Fix typos with codespell
Rémi Verschelde
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