Age | Commit message (Expand) | Author |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-11 | Added normalmap guided roughness mipmap generator, and a global roughness lim... | Juan Linietsky |
2020-02-11 | Fixes to Basis Universal. | Juan Linietsky |
2020-02-11 | Rewritten StreamTexture for better code reuse, added basis universal support | Juan Linietsky |
2020-02-11 | Proper texture reloading (was broken). | Juan Linietsky |
2020-02-11 | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky |
2020-02-11 | Fix crash on import. | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-06-26 | Some code changed with Clang-Tidy | qarmin |
2019-05-19 | Fix typos with codespell | Rémi Verschelde |
2019-03-07 | Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733 | Juan Linietsky |
2019-02-26 | -Properly handle missing ETC support on export | Juan Linietsky |
2019-02-26 | -Remove harcoded opengl extension testing from OS, ask rasterizer instead. | Juan Linietsky |
2019-02-24 | Many separate fixes to ensure non power of 2 textures work on GLES2, closes #... | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-25 | Do not normalize normal map when disabled, fixes #20761 | Juan Linietsky |
2018-11-21 | Make SVG scale more accurate | qarmin |
2018-11-02 | No longer force mipmaps on import of VRAM textures, closes #10221 | Juan Linietsky |
2018-09-13 | Merge pull request #21982 from luzpaz/misc-typos | Rémi Verschelde |
2018-09-12 | Misc. typos | luz.paz |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-02 | [Texture Import] Fix invert color | Guilherme Felipe |
2018-08-27 | Fix BPTC and fix importing HDR images with LDR compression | elasota |
2018-08-27 | Removed fallback system and merged bptc into s3tc | Juan Linietsky |
2018-08-22 | Hide "no BPTC if RGB" and "HDR Mode" options when not using "Video RAM" import. | elasota |
2018-08-21 | BPTC support | elasota |
2018-08-17 | [Texture Importer] Add option to invert color | Guilherme Felipe |
2018-07-03 | Ensure, if a texture meant for a normal map is imported and size limit exists... | Juan Linietsky |
2018-04-29 | Add option to renormalize mipmaps when generating them for normalmaps. | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-09-13 | Style: Apply clang-format to @reduz's changes | Rémi Verschelde |
2017-09-05 | Added a warning for when a PC compression is not found for the project, close... | Juan Linietsky |
2017-08-31 | updated import settings loader to 'svg/scale' fixes: #10815 | toger5 |
2017-08-30 | moved 'scale import setting' into svg section | toger5 |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-20 | Added support for SVG | Daniel J. Ramirez |
2017-08-01 | Fix equality when assignment intended | Pedro J. Estébanez |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky |
2017-06-25 | Ability to restart particle system with a function call | Juan Linietsky |
2017-06-16 | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky |
2017-05-31 | Add ETC1/ETC2 compression support though etc2comp. | Ferenc Arn |
2017-05-31 | rewritten PBR implementation to make it friendlier with Blender | Juan Linietsky |
2017-05-30 | Several fixes related to PBR and Environment | Juan Linietsky |
2017-05-26 | -Added EXR supprot for HDR (no BC6 compression yet though) | Juan Linietsky |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |