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path: root/editor/import/resource_importer_texture.cpp
AgeCommit message (Expand)Author
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Added normalmap guided roughness mipmap generator, and a global roughness lim...Juan Linietsky
2020-02-11Fixes to Basis Universal.Juan Linietsky
2020-02-11Rewritten StreamTexture for better code reuse, added basis universal supportJuan Linietsky
2020-02-11Proper texture reloading (was broken).Juan Linietsky
2020-02-11Several fixes to 3D rendering, and multimesh implementation.Juan Linietsky
2020-02-11Fix crash on import.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-05-19Fix typos with codespellRémi Verschelde
2019-03-07Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733Juan Linietsky
2019-02-26-Properly handle missing ETC support on exportJuan Linietsky
2019-02-26-Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky
2019-02-24Many separate fixes to ensure non power of 2 textures work on GLES2, closes #...Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-25Do not normalize normal map when disabled, fixes #20761Juan Linietsky
2018-11-21Make SVG scale more accurateqarmin
2018-11-02No longer force mipmaps on import of VRAM textures, closes #10221Juan Linietsky
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
2018-09-12Misc. typosluz.paz
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-02[Texture Import] Fix invert colorGuilherme Felipe
2018-08-27Fix BPTC and fix importing HDR images with LDR compressionelasota
2018-08-27Removed fallback system and merged bptc into s3tcJuan Linietsky
2018-08-22Hide "no BPTC if RGB" and "HDR Mode" options when not using "Video RAM" import.elasota
2018-08-21BPTC supportelasota
2018-08-17[Texture Importer] Add option to invert colorGuilherme Felipe
2018-07-03Ensure, if a texture meant for a normal map is imported and size limit exists...Juan Linietsky
2018-04-29Add option to renormalize mipmaps when generating them for normalmaps.Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-13Style: Apply clang-format to @reduz's changesRémi Verschelde
2017-09-05Added a warning for when a PC compression is not found for the project, close...Juan Linietsky
2017-08-31updated import settings loader to 'svg/scale' fixes: #10815toger5
2017-08-30moved 'scale import setting' into svg sectiontoger5
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-20Added support for SVGDaniel J. Ramirez
2017-08-01Fix equality when assignment intendedPedro J. Estébanez
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-06-25Ability to restart particle system with a function callJuan Linietsky
2017-06-16-Fix freezes caused by etccomp2, closes #9183Juan Linietsky
2017-05-31Add ETC1/ETC2 compression support though etc2comp.Ferenc Arn
2017-05-31rewritten PBR implementation to make it friendlier with BlenderJuan Linietsky
2017-05-30Several fixes related to PBR and EnvironmentJuan Linietsky
2017-05-26-Added EXR supprot for HDR (no BC6 compression yet though)Juan Linietsky
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky