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path: root/editor/import/resource_importer_scene.h
AgeCommit message (Expand)Author
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-07Baker fixesJuan Linietsky
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-05-31EditorScenePostImport: added get_source_folder() and get_source_file() methodsThomas Trocha
2018-01-30Ability to import .escn files, which is just a .tscn but with forced import.Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-09-Ability to and unwrap lightmap coordinates on importJuan Linietsky
2017-12-07Exposed EditorSceneImporter to script. Added APIs to use intermediate convert...Juan Linietsky
2017-12-07ability to keep user tracks when importing animations, closes #12801Juan Linietsky
2017-11-25Add importer option to make meshes bakeable by default.Juan Linietsky
2017-11-01Restores functionality of the use_compression flag in the Collada importer.Saracen
2017-09-20Fix import order, so scenes are imported after textures.Juan Linietsky
2017-09-19Fixed Typo: 'Seperate' to 'Separate'Indah Sylvia
2017-09-14Renamed function arguments to keep them consistent between declaration and im...Wilson E. Alvarez
2017-09-11Allow animations to be saved to external files during scene import.SaracenOne
2017-08-29Changed defaults, as it seems to be obviousy better to keep materials outside...Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-07-23-Ability to set default import presets for typeJuan Linietsky
2017-06-07-Added proper access to depth texture from shaderJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde