Age | Commit message (Expand) | Author |
2022-05-20 | Add a new HashSet template | reduz |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-03 | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` | Hugo Locurcio |
2022-04-13 | Import scenes as AnimationLibrary | reduz |
2022-02-07 | Improvements and fixes to occluders | jfons |
2022-02-07 | ResourceImporter: Restore default append logic for new importers | Rémi Verschelde |
2022-02-05 | Merge pull request #56943 from V-Sekai/override-import | Rémi Verschelde |
2022-01-20 | Merge pull request #55360 from Calinou/rename-bake-mode-properties | Rémi Verschelde |
2022-01-19 | Make add_importer and add_post_importer_plugin override existing importers. | K. S. Ernest (iFire) Lee |
2022-01-18 | Fix import hints breaking node paths in animations | Ricardo Buring |
2022-01-05 | options dict is now passed to _import_scene. | K. S. Ernest (iFire) Lee |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-14 | Rename and reorder bake mode properties for consistency | Hugo Locurcio |
2021-11-14 | Add path to functions that return iporter options | reduz |
2021-10-21 | Implement Animation Compression | reduz |
2021-10-16 | Implement Animation Blend Shape Tracks | reduz |
2021-10-15 | Add scene Post-Import Plugin support. | reduz |
2021-10-14 | Implement import actions for pos/rot/scale animation tracks | reduz |
2021-10-12 | Remove animation 3D transform track, replace by loc/rot/scale tracks. | reduz |
2021-10-03 | GLTF for game templates. | K. S. Ernest (iFire) Lee |
2021-09-14 | Merge pull request #52266 from AndreaCatania/coll | Rémi Verschelde |
2021-09-08 | Improve collision generation usability in the new 3D scene import workflow. | AndreaCatania |
2021-08-30 | Revert " Improve collision generation usability in the new 3D scene import wo... | Juan Linietsky |
2021-08-30 | Merge pull request #51985 from AndreaCatania/coll | Camille Mohr-Daurat |
2021-08-28 | Improve collision generation usability in the new 3D scene import workflow. | AndreaCatania |
2021-08-22 | Replace BIND_VMETHOD by new GDVIRTUAL syntax | reduz |
2021-07-23 | Expose an ImportOrder enum in ResourceImporter | Hugo Locurcio |
2021-06-11 | Rename Reference to RefCounted | Pedro J. Estébanez |
2021-05-03 | Assorted fixes to UV unwrapping and GPU lightmapper | jfons |
2021-04-19 | Use multiple threads to import. | Juan Linietsky |
2021-03-23 | Move duplicated code into a function | Shatur95 |
2021-03-22 | Improved 3D Scene Importer | Juan Linietsky |
2021-01-25 | Implement shadow meshes | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-22 | Add exporting glTF2. | K. S. Ernest (iFire) Lee |
2020-12-18 | Implement automatic LOD (Level of Detail) | reduz |
2020-12-13 | Rework Mesh handling on scene importing. | reduz |
2020-12-02 | Refactored Mesh internals and formats. | reduz |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-02-21 | Add support for named binds in Skin. | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-08-27 | Added the ability to import scene resources as .tres files | Rasmus Ketelsen |
2019-06-26 | Some code changed with Clang-Tidy | qarmin |
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight |
2019-04-10 | Bundled VHACD library for convex decomposition. | Juan Linietsky |
2019-02-26 | -Properly handle missing ETC support on export | Juan Linietsky |