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path: root/editor/import/resource_importer_scene.h
AgeCommit message (Expand)Author
2021-05-03Assorted fixes to UV unwrapping and GPU lightmapperjfons
2021-04-19Use multiple threads to import.Juan Linietsky
2021-03-23Move duplicated code into a functionShatur95
2021-03-22Improved 3D Scene ImporterJuan Linietsky
2021-01-25Implement shadow meshesreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-22Add exporting glTF2.K. S. Ernest (iFire) Lee
2020-12-18Implement automatic LOD (Level of Detail)reduz
2020-12-13Rework Mesh handling on scene importing.reduz
2020-12-02Refactored Mesh internals and formats.reduz
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-21Add support for named binds in Skin.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-08-27Added the ability to import scene resources as .tres filesRasmus Ketelsen
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-04-10Bundled VHACD library for convex decomposition.Juan Linietsky
2019-02-26-Properly handle missing ETC support on exportJuan Linietsky
2019-02-12Core: Ensure classes match their header filenameRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-07Baker fixesJuan Linietsky
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-05-31EditorScenePostImport: added get_source_folder() and get_source_file() methodsThomas Trocha
2018-01-30Ability to import .escn files, which is just a .tscn but with forced import.Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-09-Ability to and unwrap lightmap coordinates on importJuan Linietsky
2017-12-07Exposed EditorSceneImporter to script. Added APIs to use intermediate convert...Juan Linietsky
2017-12-07ability to keep user tracks when importing animations, closes #12801Juan Linietsky
2017-11-25Add importer option to make meshes bakeable by default.Juan Linietsky
2017-11-01Restores functionality of the use_compression flag in the Collada importer.Saracen
2017-09-20Fix import order, so scenes are imported after textures.Juan Linietsky
2017-09-19Fixed Typo: 'Seperate' to 'Separate'Indah Sylvia
2017-09-14Renamed function arguments to keep them consistent between declaration and im...Wilson E. Alvarez
2017-09-11Allow animations to be saved to external files during scene import.SaracenOne
2017-08-29Changed defaults, as it seems to be obviousy better to keep materials outside...Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-07-23-Ability to set default import presets for typeJuan Linietsky
2017-06-07-Added proper access to depth texture from shaderJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde