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godot-fmod
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Godot with FMOD integration
RayHammer
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resource_importer_scene.cpp
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Author
2019-04-29
Refresh import dock on change "animation/storage"
homer666
2019-04-10
Bundled VHACD library for convex decomposition.
Juan Linietsky
2019-04-03
Fix: Keep custom tracks option now keeps animation loop property and value tr...
Angeloss
2019-03-02
Importer for scenes only overrides the base Node if differently specified by ...
Ilaria Cislaghi
2019-02-26
-Properly handle missing ETC support on export
Juan Linietsky
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-12
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-07
Baker fixes
Juan Linietsky
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-05
Merge pull request #15881 from dertom95/EditorScenePostImport
Max Hilbrunner
2018-07-02
further fixes to tag detection on importer
Juan Linietsky
2018-07-02
Add a condition to detect duplicates objects, so cases like object-col.323, c...
Juan Linietsky
2018-07-01
-Fix in animationplayback, sound would be cut on loop
Juan Linietsky
2018-05-31
EditorScenePostImport: added get_source_folder() and get_source_file() methods
Thomas Trocha
2018-04-22
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-01-30
Ability to import .escn files, which is just a .tscn but with forced import.
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-17
Property install export templates when downloaded from http
Juan Linietsky
2017-12-17
Fixes how transform is applied to geometry in UV unwrap
Juan Linietsky
2017-12-17
Cleanup some #if 0'd code
Rémi Verschelde
2017-12-14
-Add lightmapper
Juan Linietsky
2017-12-09
-Ability to and unwrap lightmap coordinates on import
Juan Linietsky
2017-12-07
Exposed EditorSceneImporter to script. Added APIs to use intermediate convert...
Juan Linietsky
2017-12-07
ability to keep user tracks when importing animations, closes #12801
Juan Linietsky
2017-11-25
-Fixed height fog (was broken)
Juan Linietsky
2017-11-25
Add importer option to make meshes bakeable by default.
Juan Linietsky
2017-11-20
Merge pull request #12717 from NathanWarden/material_import_fix
Rémi Verschelde
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-16
Added 'convcol' flag for importing meshes as convex collision and completed code
Saracen
2017-11-07
Fixed a bug where materials weren't assigned to scene on first import.
Nathan Warden
2017-11-01
Restores functionality of the use_compression flag in the Collada importer.
Saracen
2017-09-21
Correct spelling SEPERATE -> SEPARATE to fix build
Leon Krause
2017-09-20
Fix import order, so scenes are imported after textures.
Juan Linietsky
2017-09-19
Fixed Typo: 'Seperate' to 'Separate'
Indah Sylvia
2017-09-12
Merge pull request #11066 from SaracenOne/animation_external_resources
Hein-Pieter van Braam
2017-09-12
Merge pull request #11026 from hpvb/fix-assign-in-if
Rémi Verschelde
2017-09-11
Allow animations to be saved to external files during scene import.
SaracenOne
2017-09-08
Remove assignment and declarations in if statements
Hein-Pieter van Braam
2017-09-08
Fix various assorted warnings
Hein-Pieter van Braam
2017-08-31
Fix issues regarding reload of resources in imported scenes. Closes #10017
Juan Linietsky
2017-08-29
Changed defaults, as it seems to be obviousy better to keep materials outside...
Juan Linietsky
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
-Massive clean up to gizmos
Juan Linietsky
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-23
Remove an assignment to self
Hein-Pieter van Braam
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