Age | Commit message (Expand) | Author |
2021-11-19 | Added hint about loop_mode to resource importer | Silc 'Tokage' Renew |
2021-11-14 | Add path to functions that return iporter options | reduz |
2021-11-11 | Fix import_scene_from_other_importer and import_animation_from_other_importer | Lyuma |
2021-11-09 | Merge pull request #53819 from TokageItLab/re-implement-ping-pong | Rémi Verschelde |
2021-11-09 | Default to 30 animation fps for better quality. | K. S. Ernest (iFire) Lee |
2021-11-03 | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio |
2021-11-03 | Merge pull request #54072 from KoBeWi/hrcr_is_ded | Rémi Verschelde |
2021-11-03 | reimplement ping-pong | Silc 'Tokage' Renew |
2021-10-28 | clang-format: Disable alignment of operands, too unreliable | Rémi Verschelde |
2021-10-28 | Remove node_hrcr hack | kobewi |
2021-10-27 | Avoid crash in scene importer when the mesh is empty. | K. S. Ernest (iFire) Lee |
2021-10-21 | Implement Animation Compression | reduz |
2021-10-16 | Implement Animation Blend Shape Tracks | reduz |
2021-10-15 | Add scene Post-Import Plugin support. | reduz |
2021-10-14 | Implement import actions for pos/rot/scale animation tracks | reduz |
2021-10-12 | Remove animation 3D transform track, replace by loc/rot/scale tracks. | reduz |
2021-10-11 | Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ... | Juan Linietsky |
2021-10-09 | implement ping-pong loop in animation | Tokage |
2021-10-03 | GLTF for game templates. | K. S. Ernest (iFire) Lee |
2021-09-27 | Auto LOD fixes and improvements | jfons |
2021-09-16 | Merge pull request #52681 from nekomatata/rename-rigid-body | Camille Mohr-Daurat |
2021-09-16 | Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody | PouleyKetchoupp |
2021-09-15 | Merge pull request #52679 from nekomatata/world-boundary-shape | Camille Mohr-Daurat |
2021-09-14 | Rename WorldMarginShape to WorldBoundaryShape | PouleyKetchoupp |
2021-09-14 | Merge pull request #52266 from AndreaCatania/coll | Rémi Verschelde |
2021-09-08 | Improve collision generation usability in the new 3D scene import workflow. | AndreaCatania |
2021-08-30 | Revert " Improve collision generation usability in the new 3D scene import wo... | Juan Linietsky |
2021-08-30 | Merge pull request #51985 from AndreaCatania/coll | Camille Mohr-Daurat |
2021-08-28 | Improve collision generation usability in the new 3D scene import workflow. | AndreaCatania |
2021-08-24 | Rename RayShape to SeparationRayShape | PouleyKetchoupp |
2021-08-24 | Restore RayShape as a regular shape type | PouleyKetchoupp |
2021-08-22 | Replace BIND_VMETHOD by new GDVIRTUAL syntax | reduz |
2021-08-10 | Remove infinite inertia and ray shapes from CharacterBody | PouleyKetchoupp |
2021-08-05 | Merge pull request #50797 from AndreaCatania/AndreaCatania-patch-4 | K. S. Ernest (iFire) Lee |
2021-07-30 | Bake RESET animation. | K. S. Ernest (iFire) Lee |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-24 | Fix scene import following List iterator changes | Aaron Franke |
2021-07-24 | Fix Static & Rigid body generation on mesh import. | Andrea Catania |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-14 | Merge pull request #49458 from JFonS/fix_unwrap_xform | Rémi Verschelde |
2021-06-14 | Rename get_parent_spatial() to get_parent_node3d() | jfons |
2021-06-12 | Consistently prefix bound virtual methods with _ | kobewi |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal |
2021-06-03 | Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D | Aaron Franke |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-03 | Assorted fixes to UV unwrapping and GPU lightmapper | jfons |
2021-04-14 | Rename get_surface_material to get_surface_override_material | clayjohn |
2021-03-26 | added null checks for mesh in resource importer | Rishabh Abhani |
2021-03-23 | Fix use of Error its uninitialised and resolves importers being broken | Gordon MacPherson |