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godot-fmod
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Godot with FMOD integration
RayHammer
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resource_importer_scene.cpp
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2023-02-23
Merge pull request #73814 from lyuma/importer_mesh_convex
Rémi Verschelde
2023-02-23
Add a property hint to fix crash when setting max convex hulls below 0
Hugo Locurcio
2023-02-23
import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
Lyuma
2023-02-13
Improvements and fixes based on Weblate comments
Haoyu Qiu
2023-02-01
Merge pull request #72440 from V-Sekai/gltf_embed_as_uncompressed
Rémi Verschelde
2023-02-01
gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED
Lyuma
2023-02-01
Merge pull request #71409 from fire/escn-fixes
Rémi Verschelde
2023-01-31
Use enum instead of int in virtual methods return type
Raul Santos
2023-01-31
Merge pull request #72245 from JonqsGames/apply_root_scale_to_shape
Rémi Verschelde
2023-01-30
Add remove immutable tracks option to glTF importer
Silc Renew
2023-01-28
Apply root scale to shape on import
JoJoX
2023-01-14
Fixes to ESCN importer
K. S. Ernest (iFire) Lee
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-04
Use system fonts as fallback and improve system font handling.
bruvzg
2022-11-29
Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-anim
Rémi Verschelde
2022-11-29
Add trimming option to cut un-keyed timeline before first key in gltf
Silc Renew
2022-11-25
Use a more specific type for Mesh create_(convex|trimesh)_shape
Aaron Franke
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-04
Fix -Wunused-but-set-variable warnings from Emscripten 3.1.20
Rémi Verschelde
2022-10-24
Fix passed dict to internal_process() in importer plugin for animation
Silc Renew
2022-10-10
Add animation slices for individual animations
Juan Velandia
2022-09-14
Fix LOD-generation on skinned meshes.
SaracenOne
2022-09-05
Importer option to apply the root basis for meshes/skins/animations
SaracenOne
2022-08-26
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-09
improve animation track optimizer algorithm
Silc Renew
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-26
add position track normalization & post process key value for retarget
Silc Renew
2022-07-07
Merge pull request #62622 from Rindbee/make-blend-import-preview-visible
Rémi Verschelde
2022-07-06
EditorScenePostImportPlugin: Return requested option value
Dave Palais
2022-07-02
Make import preview of blend files visible
Rindbee
2022-07-01
implement bone renamer in importer
Silc Renew
2022-06-22
Remake resource thread safety and API
reduz
2022-06-11
restore vehicle+wheel importers
Jakob Gillich
2022-05-20
Add a new HashSet template
reduz
2022-05-18
Merge pull request #60774 from TokageItLab/root-seek-mode
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-05-10
Merge pull request #58071 from Calinou/lightmapgi-tweak-default-texel-size
Rémi Verschelde
2022-05-09
Fixed delta & Implement selection of whether or not to seek root
Silc Renew
2022-05-06
Cleanup metadata usage
kobewi
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-13
Import scenes as AnimationLibrary
reduz
2022-04-11
Merge pull request #59980 from reduz/animation-libraries
Rémi Verschelde
2022-04-11
Implement Animation Libraries
reduz
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-02-25
Allow automatic lod when importing 3D scenes with Static Lightmaps
K. S. Ernest (iFire) Lee
2022-02-14
Increase the default texel size for lightmap baking
Hugo Locurcio
2022-02-07
Improvements and fixes to occluders
jfons
2022-02-07
ResourceImporter: Restore default append logic for new importers
Rémi Verschelde
2022-02-05
Merge pull request #56943 from V-Sekai/override-import
Rémi Verschelde
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