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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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resource_importer_imagefont.cpp
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Commit message (
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Author
2023-04-26
[Image Font] Fix fractional ascent for font with odd height.
bruvzg
2023-02-08
[Bitmap Font] Fix character count check.
bruvzg
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-04
Use system fonts as fallback and improve system font handling.
bruvzg
2022-11-24
Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
Rémi Verschelde
2022-11-10
[Image Font Importer] Hide unused font size, add image and character margins.
bruvzg
2022-08-23
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-06-08
i18n: Misc fixes translation strings
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-04-22
Implement Label3D node.
bruvzg
2022-02-12
Add sub-pixel glyph positioning support.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-14
Add path to functions that return iporter options
reduz
2021-08-27
Makes FontData importable resource.
bruvzg