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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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dynamicfont_import_settings.cpp
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Author
2022-02-08
Re-add missing `SNAME` macros in `get_theme_*` calls
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-01-22
Add usage of indeterminate checkboxes to editor
kobewi
2022-01-18
Improve locale detection.
bruvzg
2022-01-09
[TextServer] Improve ligature cursor handling.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-10-01
Implement TextServer GDExtension interface, remove TextServer GDNative interf...
bruvzg
2021-09-22
Update Font advanced import dialog character ranges to Unicode 14. Fix charac...
bruvzg
2021-08-27
Makes FontData importable resource.
bruvzg