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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
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log
tree
commit
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path:
root
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editor
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import
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collada.h
Age
Commit message (
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-04-28
Fix cppcheck const parameters
Markus Sauermann
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-19
Increase the default Camera Zfar to 4000
Hugo Locurcio
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-24
Move DocData and Collada out of their subfolders
Rémi Verschelde