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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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collada.cpp
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Author
2022-01-29
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-19
Merge pull request #48560 from SaracenOne/collada_semantic_fix_4_0
Rémi Verschelde
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-05-08
Fix to parsing some Collada with extra vertex semantics referenced only in th...
Saracen
2021-01-28
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-07-27
Make all String float conversion methods be 64-bit
Aaron Franke
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-24
Move DocData and Collada out of their subfolders
Rémi Verschelde