Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-04-26 | Add missing PhysicalBone2D icon | VolTer | |
(cherry picked from commit 048f94f6629d5672fa9ae3b8702c22d3f07c027c) | |||
2023-04-07 | Prevent color conversion of the big Godot logo | Yuri Sizov | |
Use an off-white color from the palette that we explicitly don't convert. (cherry picked from commit ce741df43dd947e926c5034ac82ce7f3e83589a5) | |||
2023-02-17 | Add a custom icon for the `project.godot` file in the EditorFileDialog | Yuri Sizov | |
2023-02-10 | Merge pull request #43111 from junkajii/master | Yuri Sizov | |
New icons for ParallaxBackground & ParallaxLayer | |||
2023-02-02 | Fix missing LightmapGI gizmo icon in the 3D editor | Hugo Locurcio | |
2023-02-01 | New icons for ParallaxBackground & ParallaxLayer | Jun Kajii | |
2023-01-31 | Fix near one opacity in editor icons | Krazy-J | |
Remove occurrences of fill-opacity and stroke-opacity with values near or equal to 1 (all values were greater than 0.988). | |||
2023-01-28 | Implement blending audio feature to AnimationTree | Silc Renew | |
2023-01-23 | Replace 1024x1024 BoneMapHuman svgs by 256x256 versions | Emilio Coppola | |
2023-01-23 | Cleanup and unify keyboard input. | bruvzg | |
- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes. - Unify IME behaviour, add inline composition string display on Windows and X11. - Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events. - Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS. - Add support for media key handling on macOS. Co-authored-by: Raul Santos <raulsntos@gmail.com> | |||
2023-01-15 | Merge pull request #70701 from bruvzg/remote_debug_menu | Rémi Verschelde | |
Move remote debug buttons to a single menu. | |||
2023-01-14 | Move remote debug buttons to a single menu. | bruvzg | |
2023-01-14 | Update all outdated online documentation links | Yuri Sizov | |
2022-12-09 | Merge pull request #67283 from KoBeWi/one_way_ticket | Rémi Verschelde | |
Add one-way indicator to tile collision editor | |||
2022-12-09 | Improve tile editor selection appearance | kobewi | |
2022-12-02 | Remove UPDATE_TRIGGER & Match behaviors between AnimationTree/Player | Silc Renew | |
#69357 | |||
2022-11-24 | Fix near one opacity in editor icons | Paweł | |
2022-11-23 | Fix roundness of DebugSkipBreakpointsOff icon | Paweł | |
2022-10-24 | Add one-way indicator to tile collision editor | kobewi | |
2022-10-15 | Separate Line and CurveLinear icons | kobewi | |
2022-10-11 | Merge pull request #66310 from ↵ | Rémi Verschelde | |
TokageItLab/Change-bonemapper-background-silhouette Change bone mapper background model silhouette | |||
2022-10-07 | Merge pull request #62910 from Vitika9/gsoc-colorpicker-ux | Rémi Verschelde | |
ColorPicker UX | |||
2022-09-24 | Change bone mapper background model silhouette | Silc Renew | |
2022-09-21 | Show method override icon in script editor gutter | RedMser | |
Combines with the connection slot icon when both apply. Can be clicked to jump to the method declaration (or documentation for built-in classes). | |||
2022-09-20 | Run svgcleaner on MemberAnnotation.svg | RedMser | |
2022-09-19 | Further cleanup of VisualScript references | RedMser | |
2022-09-13 | Merge pull request #65679 from ↵ | Rémi Verschelde | |
Calinou/3d-editor-improve-preview-sun-sky-usability | |||
2022-09-12 | Fix some errors affecting the Web editor | Rémi Verschelde | |
- Don't warn about minimized/maximized modes not being available. - Blender and FBX export both depend on running thirdparty applications, which can't be done (easily at least) for Web and Android editors. - Editor theme complained about not being able to retrieve texture data for an icon. It was only used once so instead of flipping at runtime, let's just add a flipped icon. Part of #65702. | |||
2022-09-12 | Improve 3D editor preview sun and sky usability | Hugo Locurcio | |
- Use grayscale icons to look better when pressed (with accent color modulation). - Invert state to be more logical (pressed = preview is enabled, not disabled). | |||
2022-09-06 | ColorPicker UX improvements | Vitika9 | |
- Tabs and MenuButton for mode selection and enabling/disabling colorized sliders - MenuButton for shape selection with new icon for each shape - Drag and drop functionality for presets to arrange order - A chronological list of recently selected presets which are global for the editor - Presets are now highlighted as being active or inactive - Thicker sliders for easy targeting - `grabber_offset` theme constant for Slider - Uncolorized sliders | |||
2022-09-06 | Merge pull request #65207 from RedMser/annotation-search | Rémi Verschelde | |
Allow searching for annotations in help | |||
2022-09-05 | Allow searching for annotations in help | RedMser | |
2022-09-05 | Optimize and fix the scene unique name icon | Jummit | |
This also makes it display correctly when using a light theme. | |||
2022-09-02 | Merge pull request #64724 from KoBeWi/HVBoxContainer | Rémi Verschelde | |
2022-09-01 | Merge pull request #63479 from DarkKilauea/nav-link | Rémi Verschelde | |
2022-09-01 | Rework oriented containers | kobewi | |
2022-08-31 | Implement Physical Light Units as an optional setting. | clayjohn | |
This allows light sources to be specified in physical light units in addition to the regular energy multiplier. In order to avoid loss of precision at high values, brightness values are premultiplied by an exposure normalization value. In support of Physical Light Units this PR also renames CameraEffects to CameraAttributes. | |||
2022-08-31 | VCS: Load a GDExtension instead of Script + UI port from 3.5 | Twarit Waikar | |
2022-08-26 | Added node for Navigation links | Josh Jones | |
2022-08-27 | Add linear/cubic angle interpolation to Animation interpolation type | Silc Renew | |
2022-08-26 | Restore RigidBody2/3D, SoftBody names in physics | fabriceci | |
2022-08-26 | Merge pull request #64879 from TokageItLab/cubic-to-cubicintime | Rémi Verschelde | |
Replace `Cubic` to `CubicInTime` in the animation track interpolation type | |||
2022-08-26 | Rename ParticlesMaterial to ParticleProcessMaterial | Micky | |
Also affects their file names, related classes and documentation. | |||
2022-08-26 | Make Cubic to CubicInTime and reduce items in the track intrp type | Silc Renew | |
2022-08-24 | Merge pull request #63282 from V-Sekai/disable_foreign_resource_edits | Rémi Verschelde | |
Disable editing properties in foreign resources | |||
2022-08-24 | Merge pull request #64370 from Mickeon/rename-marker-node | Rémi Verschelde | |
Rename Position* nodes to Marker* | |||
2022-08-23 | Disable editing properties in foreign resources | SaracenOne | |
from imported scenes or objects returning true from a function named '_is_read_only' and disable resaving imported resources. | |||
2022-08-23 | Rename Position* nodes to Marker* | Micky | |
- Position2D -> Marker2D - Position3D -> Marker3D Also changes their respective file names. | |||
2022-08-23 | Merge pull request #64647 from TokageItLab/auto-tangent | Rémi Verschelde | |
2022-08-23 | Merge pull request #54278 from ↵ | Yuri Sizov | |
Calinou/editor-tweak-editor-curve-preset-icon-colors Tweak curve preset icon colors for easier visual grepping |