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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Age
Commit message (
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Author
2017-08-27
Make build scripts Python3 compatible
Matthias Hoelzl
2017-08-21
Fixed build for Visual Studio
Mason Ashbridge
2017-08-20
Added missing icon and svgs upscaling
Daniel J. Ramirez
2017-08-20
Added pure vector theme, with dark icons variation
Daniel J. Ramirez
2017-08-16
Merge pull request #10312 from kbake/pressed-scroll-bar-style
Rémi Verschelde
2017-08-13
Add anchor visualization
Gilles Roudiere
2017-08-12
Scroll bars now look different on press
kbake
2017-08-11
Merge pull request #10247 from djrm/pr_bus_fixes
Rémi Verschelde
2017-08-10
Fixes to buses editor
Daniel J. Ramirez
2017-08-10
Improved add texture as node dialog
Daniel J. Ramirez
2017-08-08
Several ui improvements (mostly margins)
Daniel J. Ramirez
2017-07-31
Some theme and usability improvements
Daniel J. Ramirez
2017-07-18
Added separators using StyleBoxLine, some theme style fixes, added variant icon
Daniel J. Ramirez
2017-07-16
Improvements and fixes for the default theme.
Daniel J. Ramirez
2017-07-12
Added some missing icons, fixed some ui icons
Daniel J. Ramirez
2017-06-25
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-21
2D GPU Particles working..
Juan Linietsky
2017-06-14
get rid of button array
Juan Linietsky
2017-05-20
Merge pull request #8631 from volzhs/editor-theme-custom
Rémi Verschelde
2017-05-17
Adapt tutorials (Godot Docs) icon to new design
Rémi Verschelde
2017-05-17
Use new Godot icon consistently everywhere
Rémi Verschelde
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-09
New customizable editor theme
volzhs
2017-05-03
Revert "Add new editor and default theme (WIP)"
volzhs
2017-04-27
Add new editor and default theme (WIP)
Daniel J. Ramirez
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
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