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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-11-12
Merge pull request #54803 from goostengine/shape-cast-2d
Camille Mohr-Daurat
2021-11-12
Add `ShapeCast2D` node
Andrii Doroshenko (Xrayez)
2021-11-12
Merge pull request #53987 from groud/tile_data_inspector_plugin
Rémi Verschelde
2021-11-09
Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Rémi Verschelde
2021-11-08
Several Gradient improvements
Hendrik Brucker
2021-11-08
Merge pull request #54715 from goostengine/gradient-texture-1d-rename
Yuri Roubinsky
2021-11-08
Merge pull request #54275 from Calinou/editor-tweak-animation-editor-icon-colors
Rémi Verschelde
2021-11-07
Rename `GradientTexture` to `GradientTexture1D`
Andrii Doroshenko (Xrayez)
2021-11-03
reimplement ping-pong
Silc 'Tokage' Renew
2021-10-30
Merge pull request #54383 from Calinou/colorpicker-overbright-indicator-tweak...
Rémi Verschelde
2021-10-29
Merge pull request #53234 from Geometror/gradient-texture-2d
Yuri Roubinsky
2021-10-29
Tweak overbright indicator icon to be more visible on white background
Hugo Locurcio
2021-10-28
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
clayjohn
2021-10-26
Tweak animation editor icon colors for easier visual grepping
Hugo Locurcio
2021-10-26
Implement polygons editors in the tiles selection mode
Gilles Roudière
2021-10-23
Fixed animation insertion in SkeletonEditor
Silc 'Tokage' Renew
2021-10-19
Rename `Tabs` to `TabBar`
Michael Alexsander
2021-10-19
Merge pull request #52940 from groud/toast_notification
Rémi Verschelde
2021-10-16
Implement Animation Blend Shape Tracks
reduz
2021-10-14
Implement toast notifications in the editor
Gilles Roudière
2021-10-12
Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
Add GradientTexture2D
Hendrik Brucker
2021-10-11
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-09
implement ping-pong loop in animation
Tokage
2021-10-07
Implemented SkeletonEditorGizmo
Silc Renew
2021-09-30
Improved breakpoint gutter for CodeEdit.
Eric M
2021-09-16
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
Wilson E. Alvarez
2021-09-16
Merge pull request #52681 from nekomatata/rename-rigid-body
Camille Mohr-Daurat
2021-09-16
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-16
Merge pull request #49266 from Calinou/remove-unused-editor-icons
Rémi Verschelde
2021-09-16
Display a editor gizmo icon for Listener3D
Hugo Locurcio
2021-09-15
Merge pull request #52679 from nekomatata/world-boundary-shape
Camille Mohr-Daurat
2021-09-14
Rename WorldMarginShape to WorldBoundaryShape
PouleyKetchoupp
2021-09-09
Merge pull request #44844 from KoBeWi/hey_listen!_but_2d
Juan Linietsky
2021-09-07
Merge pull request #52277 from groud/implement_array_property_hint
Juan Linietsky
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-06
Merge pull request #52286 from nekomatata/restore-kinematic-body
Camille Mohr-Daurat
2021-09-05
Apply set_read_only() to child classes of EditorProperty elements
Silc 'Tokage' Renew
2021-08-31
Add AnimatableBody inherited from StaticBody for moving platforms
PouleyKetchoupp
2021-08-31
Add Listener2D
kobewi
2021-08-24
Rename RayShape to SeparationRayShape
PouleyKetchoupp
2021-08-24
Restore RayShape as a regular shape type
PouleyKetchoupp
2021-08-18
Merge pull request #50752 from Phischermen/indeterminate_checkmark_api
Rémi Verschelde
2021-08-18
Fix missing and incorrectly named visual shader texture uniform icons
Hugo Locurcio
2021-08-16
Added icons and API for indeterminate checkmarks for the Tree class.
Kevin Fischer
2021-08-16
Merge pull request #51704 from Calinou/editor-icons-add-expression
Rémi Verschelde
2021-08-16
Merge pull request #51702 from Calinou/port-visual-shader-icons
Rémi Verschelde
2021-08-16
Changes the icon of node arranger in GraphEdit/VisualScript/VisualShader
Umang Kalra
2021-08-16
Add editor icons for VisualScript and VisualShader expression resources
Hugo Locurcio
2021-08-16
Port visual shader node icons from Godot 2.1.x
Hugo Locurcio
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