index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
icons
Age
Commit message (
Expand
)
Author
2019-04-23
Merge pull request #25510 from groud/tilemap_editor_enhancement
Hein-Pieter van Braam
2019-04-15
Icon was missing
Juan Linietsky
2019-04-13
Ability to create sprite frames in AnimatedSprite from sprite sheet.
Juan Linietsky
2019-03-26
Add a "Request Docs" button to code editor.
Juan Linietsky
2019-01-30
Move some tilemap options to the toolbar
Gilles Roudiere
2019-01-16
Rename OrientedPathFollow to PathFollowOriented
Danilo Villa (Davi)
2019-01-08
Removed splits in Polygon editor, replace by internal vertices and polygon su...
Juan Linietsky
2018-10-19
Add icon_script_extend & update the icon @runtime
Will Nations
2018-10-16
Switch unoptimized handlers from spatial editor viewport to optimized ones
Michael Alexsander Silva Dias
2018-10-05
Added noise texture icon, fixes #22704
qonnop
2018-10-02
Merge pull request #21421 from YeldhamDev/mult_view_changes
Rémi Verschelde
2018-09-28
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-22
Icon for TextFiles
Paulb23
2018-09-16
Improve checkboxes in the default editor theme
Hugo Locurcio
2018-09-13
Use plain text instead of icons for video driver toggle
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-08-29
Ported CPU particles to 2D
Juan Linietsky
2018-08-25
Small improvements to the Spatial Editor's multiple viewport mode
Michael Alexsander Silva Dias
2018-08-09
Merge pull request #20585 from MarianoGnu/tileset_editor
Juan Linietsky
2018-08-09
too much information, made it less information
Juan Linietsky
2018-08-09
New TileSet Editor
MAriano Javier Suligoy
2018-08-09
Information sign for MarianoGNU
Juan Linietsky
2018-08-06
Added proper import support for 3D and Array textures
Juan Linietsky
2018-07-27
Running builder (content generator) functions in subprocesses on Windows
Viktor Ferenczi
2018-07-23
Implemented Soft body
AndreaCatania
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-18
Several improvements to editor inspector usability and style
Juan Linietsky
2018-07-16
Finally figured out how to implement AnimatedTexture properly.
Juan Linietsky
2018-07-15
Added small icon to expand the bottom panel (and shortcut too)
Juan Linietsky
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-07-12
Merge pull request #19540 from muiroc/cylinder
Max Hilbrunner
2018-07-06
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
Juan Linietsky
2018-07-04
Merge pull request #19849 from willnationsdev/expose-script-create-dialog
Max Hilbrunner
2018-07-04
Expose ScriptCreateDialog to EditorPlugin
willnationsdev
2018-07-01
Corrected art depo link in editor icons readme.
Ibrahn Sahir
2018-07-01
added cylinder shape support
muiroc
2018-06-25
renamed AnimationGraphPlayer to AnimationTree
Juan Linietsky
2018-06-25
State machine animation node
Juan Linietsky
2018-06-21
Added auto triangle generation in blend space, using Delaunay.
Juan Linietsky
2018-06-21
Animation Blend Spaces
Juan Linietsky
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-05-20
Up vector implementation and OrientedPathFollow.
danilo2205
2018-05-15
-New inspector.
Juan Linietsky
2018-05-11
Thumbnail overlay for videos in AssetLib
Karolis K
2018-05-07
Implemented ragdoll
AndreaCatania
2018-05-04
Made bone handling for actual Bone2D a special case. Make custom bones appear...
Juan Linietsky
2018-05-02
WIP Polygon2D weight editing
Juan Linietsky
2018-04-29
Updated icons,
Daniel J. Ramirez
2018-04-03
Displays node icon on hover
Gilles Roudiere
2018-04-03
Display nodes without rect's position
Gilles Roudiere
[next]