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path: root/editor/icons
AgeCommit message (Expand)Author
2021-05-22Tweak pressed CheckBox appearance in the editorHugo Locurcio
2021-05-15Add "Support Godot Development" option to the editor's Help menuHugo Locurcio
2021-05-11Increase icon saturation by 30% for all editor iconsHugo Locurcio
2021-05-09Refactor Create Theme menu in Theme EditorYuri Sizov
2021-05-07Rework the TileSet resource and TileMap nodes:Gilles Roudière
2021-05-04Output log rewrite and enhancements.Eric M
2021-04-28Remove obsolete LargeTexture, it's no longer useful since 3.xRémi Verschelde
2021-04-18Refactor Edit Theme menu in Theme EditorYuri Sizov
2021-04-06Add Various ColorPicker shapesKongfa Waroros
2021-04-05Add a subtle background to editor scrollbarsHugo Locurcio
2021-03-09Add interpolation bar on each channel in ColorPickerKongfa Waroros
2021-02-17Change fallback icon for abstract nodes to have a grayed out colorAaron Franke
2021-02-15Add icons for the new GPU particle attractor and collision nodesHugo Locurcio
2021-02-14Change logo in the About dialog box (return Godot's teeth)Danil Alexeev
2020-12-20Tweak the editor CheckButton "presed" appearance to be more recognizableHugo Locurcio
2020-12-17Merge pull request #43416 from pycbouh/graph-minimapRémi Verschelde
2020-12-16Merge pull request #44366 from gongpha/fix-texture3d-texturearray-icon-raster...Rémi Verschelde
2020-12-15New icons for Gradient and GradientTexture resourcesgongpha
2020-12-14Rename the TextureProgress node to TextureProgressBarHugo Locurcio
2020-12-14Improve Texture3D and TextureArray iconsgongpha
2020-12-09Add icon for 'AudioStreamMP3' resourceMichael Alexsander
2020-12-05Rename CubeMesh BoxMeshMarcel Admiraal
2020-11-30Add a minimap to the GraphEditYuri Sizov
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-25Add `AspectRatioContainer` classAndrii Doroshenko (Xrayez)
2020-11-12Merge pull request #43408 from rcorre/path-gizmos-4.0Rémi Verschelde
2020-11-12Proposal 1246: Make Path3D handles more visible.Ryan Roden-Corrent
2020-11-12Merge pull request #43220 from YeldhamDev/canvasgroup_codeedit_iconsRémi Verschelde
2020-11-07Add icons for the new Light2D nodesMichael Alexsander
2020-10-30Add icons for the 'CanvasGroup' and 'CodeEdit' nodesMichael Alexsander
2020-10-25Optimize SVG using `svgcleaner --multipass`Hugo Locurcio
2020-10-24Merge pull request #35766 from YeldhamDev/poly2d_uv_editor_improvementsRémi Verschelde
2020-10-22fix(editor): Create new icon for TileMap RectangleEric Tuvesson
2020-10-22Revert "fix(editor): TileMap Fill Rectangle icon"Rémi Verschelde
2020-10-21fix(editor): TileMap Fill Rectangle iconEric Tuvesson
2020-09-25Replace AutoKey icon with a more universally understood "record" buttonHugo Locurcio
2020-09-09Rename ShortCut to Shortcut which is more grammatically correctHugo Locurcio
2020-08-14Make the editor's 'CheckButton' icon be smallerMichael Alexsander
2020-07-28SCons: Refactor running commands through buildersAndrii Doroshenko (Xrayez)
2020-07-23Minor improvements to the Polygon 2D UV editorMichael Alexsander
2020-07-13Commit only the SVG files changed by file_format.shAaron Franke
2020-07-11Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make t...Michael Alexsander
2020-06-23Remove unused interpolate camera iconMarcus Elg
2020-06-20Remove unused ToolButton editor iconHugo Locurcio
2020-06-20Replace the AssetLib tab icon with a less confusing designHugo Locurcio
2020-06-17Restore previous mouse position when leaving the editor freelook modeHugo Locurcio
2020-05-25Add `custom_modules` build option to compile external user modulesAndrii Doroshenko (Xrayez)
2020-05-17Add more missing node iconsMichael Alexsander
2020-05-15Add more missing iconsMichael Alexsander
2020-05-12Update the editor icons README to remove outdated informationHugo Locurcio