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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-10-11
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-09
implement ping-pong loop in animation
Tokage
2021-10-07
Implemented SkeletonEditorGizmo
Silc Renew
2021-09-30
Improved breakpoint gutter for CodeEdit.
Eric M
2021-09-16
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
Wilson E. Alvarez
2021-09-16
Merge pull request #52681 from nekomatata/rename-rigid-body
Camille Mohr-Daurat
2021-09-16
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-16
Merge pull request #49266 from Calinou/remove-unused-editor-icons
Rémi Verschelde
2021-09-16
Display a editor gizmo icon for Listener3D
Hugo Locurcio
2021-09-15
Merge pull request #52679 from nekomatata/world-boundary-shape
Camille Mohr-Daurat
2021-09-14
Rename WorldMarginShape to WorldBoundaryShape
PouleyKetchoupp
2021-09-09
Merge pull request #44844 from KoBeWi/hey_listen!_but_2d
Juan Linietsky
2021-09-07
Merge pull request #52277 from groud/implement_array_property_hint
Juan Linietsky
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-06
Merge pull request #52286 from nekomatata/restore-kinematic-body
Camille Mohr-Daurat
2021-09-05
Apply set_read_only() to child classes of EditorProperty elements
Silc 'Tokage' Renew
2021-08-31
Add AnimatableBody inherited from StaticBody for moving platforms
PouleyKetchoupp
2021-08-31
Add Listener2D
kobewi
2021-08-24
Rename RayShape to SeparationRayShape
PouleyKetchoupp
2021-08-24
Restore RayShape as a regular shape type
PouleyKetchoupp
2021-08-18
Merge pull request #50752 from Phischermen/indeterminate_checkmark_api
Rémi Verschelde
2021-08-18
Fix missing and incorrectly named visual shader texture uniform icons
Hugo Locurcio
2021-08-16
Added icons and API for indeterminate checkmarks for the Tree class.
Kevin Fischer
2021-08-16
Merge pull request #51704 from Calinou/editor-icons-add-expression
Rémi Verschelde
2021-08-16
Merge pull request #51702 from Calinou/port-visual-shader-icons
Rémi Verschelde
2021-08-16
Changes the icon of node arranger in GraphEdit/VisualScript/VisualShader
Umang Kalra
2021-08-16
Add editor icons for VisualScript and VisualShader expression resources
Hugo Locurcio
2021-08-16
Port visual shader node icons from Godot 2.1.x
Hugo Locurcio
2021-08-14
Rename LineShape2D to WorldMarginShape2D
Hugo Locurcio
2021-08-11
Merge pull request #51490 from nekomatata/clean-character-body
Rémi Verschelde
2021-08-10
Merge pull request #49343 from theoway/node_auto_arrangement_graph_edit
K. S. Ernest (iFire) Lee
2021-08-11
Automatic arrangement of nodes in VisualScript/VisualShaders editors
Umang Kalra
2021-08-10
Remove infinite inertia and ray shapes from CharacterBody
PouleyKetchoupp
2021-08-09
Change PrismMesh editor icon to look like a prism.
John Wigg
2021-08-02
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-07-27
Merge pull request #50355 from Calinou/immediategeometry3d-remove-remains
K. S. Ernest (iFire) Lee
2021-07-15
Merge pull request #47538 from LightningAA/inspector-reorder-array-4.0
Rémi Verschelde
2021-07-12
Merge pull request #50356 from Calinou/ormmaterial3d-tweak-editor-icon
Rémi Verschelde
2021-07-11
Add the ability to reorder arrays from the inspector
Lightning_A
2021-07-11
Add an editor icon for the ImmediateMesh resource
Hugo Locurcio
2021-07-11
Tweak the ORMMaterial3D editor icon to follow the Godot design guidelines
Hugo Locurcio
2021-07-11
Remove the remains of ImmediateGeometry3D
Hugo Locurcio
2021-06-29
Implement painting properties over TileSets
Gilles Roudière
2021-06-16
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
reduz
2021-06-15
Adding some more missing renames for Transform3D and Quaternion
Bastiaan Olij
2021-06-09
update property selector's icon list and rename Quat.svg to Quaternion.svg
Silc 'Tokage' Renew
2021-06-05
Rename GI Classes
reduz
2021-06-04
KinematicBody split between new CharacterBody and PhysicsBody
PouleyKetchoupp
2021-06-03
Flip 2D icon to match Godot's handedness
Aaron Franke
2021-06-03
Remove unused editor icons
Hugo Locurcio
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