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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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icons
Age
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Author
2018-09-13
Use plain text instead of icons for video driver toggle
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-08-29
Ported CPU particles to 2D
Juan Linietsky
2018-08-25
Small improvements to the Spatial Editor's multiple viewport mode
Michael Alexsander Silva Dias
2018-08-09
Merge pull request #20585 from MarianoGnu/tileset_editor
Juan Linietsky
2018-08-09
too much information, made it less information
Juan Linietsky
2018-08-09
New TileSet Editor
MAriano Javier Suligoy
2018-08-09
Information sign for MarianoGNU
Juan Linietsky
2018-08-06
Added proper import support for 3D and Array textures
Juan Linietsky
2018-07-27
Running builder (content generator) functions in subprocesses on Windows
Viktor Ferenczi
2018-07-23
Implemented Soft body
AndreaCatania
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-18
Several improvements to editor inspector usability and style
Juan Linietsky
2018-07-16
Finally figured out how to implement AnimatedTexture properly.
Juan Linietsky
2018-07-15
Added small icon to expand the bottom panel (and shortcut too)
Juan Linietsky
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-07-12
Merge pull request #19540 from muiroc/cylinder
Max Hilbrunner
2018-07-06
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
Juan Linietsky
2018-07-04
Merge pull request #19849 from willnationsdev/expose-script-create-dialog
Max Hilbrunner
2018-07-04
Expose ScriptCreateDialog to EditorPlugin
willnationsdev
2018-07-01
Corrected art depo link in editor icons readme.
Ibrahn Sahir
2018-07-01
added cylinder shape support
muiroc
2018-06-25
renamed AnimationGraphPlayer to AnimationTree
Juan Linietsky
2018-06-25
State machine animation node
Juan Linietsky
2018-06-21
Added auto triangle generation in blend space, using Delaunay.
Juan Linietsky
2018-06-21
Animation Blend Spaces
Juan Linietsky
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-05-20
Up vector implementation and OrientedPathFollow.
danilo2205
2018-05-15
-New inspector.
Juan Linietsky
2018-05-11
Thumbnail overlay for videos in AssetLib
Karolis K
2018-05-07
Implemented ragdoll
AndreaCatania
2018-05-04
Made bone handling for actual Bone2D a special case. Make custom bones appear...
Juan Linietsky
2018-05-02
WIP Polygon2D weight editing
Juan Linietsky
2018-04-29
Updated icons,
Daniel J. Ramirez
2018-04-03
Displays node icon on hover
Gilles Roudiere
2018-04-03
Display nodes without rect's position
Gilles Roudiere
2018-03-13
Merge pull request #17440 from viktor-ferenczi/issue-5042
Rémi Verschelde
2018-03-11
Properly closing all files in Python code
Viktor Ferenczi
2018-03-10
Fix broken hover/select coloring of keys in animation editor
Bernhard Liebl
2018-02-25
Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...
Juan Linietsky
2018-02-21
Icons update
Daniel J. Ramirez
2018-02-14
PEP3101 applied with changing old type string formatting as new ones
BTaskaya
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2017-12-17
Merge pull request #14786 from djrm/pr_fixes
Rémi Verschelde
2017-12-17
Expose Range, ScrollBar and Slider as virtual.
Daniel J. Ramirez
2017-12-17
Now every variant type has its icon.
Daniel J. Ramirez
2017-12-17
General use Variant type icons, plus other icon updates.
Daniel J. Ramirez
2017-12-14
Updated icons
Daniel J. Ramirez
2017-12-10
Merge pull request #11510 from AndreaCatania/skel
Rémi Verschelde
2017-12-10
Implemented skeleton visibility
AndreaCatania
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