index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
icons
Age
Commit message (
Expand
)
Author
2018-05-04
Made bone handling for actual Bone2D a special case. Make custom bones appear...
Juan Linietsky
2018-05-02
WIP Polygon2D weight editing
Juan Linietsky
2018-04-29
Updated icons,
Daniel J. Ramirez
2018-04-03
Displays node icon on hover
Gilles Roudiere
2018-04-03
Display nodes without rect's position
Gilles Roudiere
2018-03-13
Merge pull request #17440 from viktor-ferenczi/issue-5042
Rémi Verschelde
2018-03-11
Properly closing all files in Python code
Viktor Ferenczi
2018-03-10
Fix broken hover/select coloring of keys in animation editor
Bernhard Liebl
2018-02-25
Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...
Juan Linietsky
2018-02-21
Icons update
Daniel J. Ramirez
2018-02-14
PEP3101 applied with changing old type string formatting as new ones
BTaskaya
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2017-12-17
Merge pull request #14786 from djrm/pr_fixes
Rémi Verschelde
2017-12-17
Expose Range, ScrollBar and Slider as virtual.
Daniel J. Ramirez
2017-12-17
Now every variant type has its icon.
Daniel J. Ramirez
2017-12-17
General use Variant type icons, plus other icon updates.
Daniel J. Ramirez
2017-12-14
Updated icons
Daniel J. Ramirez
2017-12-10
Merge pull request #11510 from AndreaCatania/skel
Rémi Verschelde
2017-12-10
Implemented skeleton visibility
AndreaCatania
2017-11-27
add "add point" and "select point" handles to polygon 2d editor
Bernhard Liebl
2017-11-20
Visual fixes
Daniel J. Ramirez
2017-11-16
Updated some icons.
Daniel J. Ramirez
2017-11-10
Some fixes and improvements.
Daniel J. Ramirez
2017-10-23
adds alternative editing of nodes: you can select nodes, use del to delete no...
Bernhard Liebl
2017-10-17
Improved viewport zoom and speed icons
Daniel J. Ramirez
2017-10-15
Added icon under zoom/speed indicator bar
Marc Gilleron
2017-10-13
Added and improved some missing icons, plus some other visual fixes.
Daniel J. Ramirez
2017-10-12
Added and improved some icons, plus some other minor visual fixes.
Daniel J. Ramirez
2017-10-02
VS now supports white themes.
Daniel J. Ramirez
2017-09-28
Several visual improvements.
Daniel J. Ramirez
2017-09-23
Improved New Project and Import project experience
Daniel J. Ramirez
2017-09-22
Updated key icons
Daniel J. Ramirez
2017-09-22
Use an arrow instead of 3 dots in trees
Daniel J. Ramirez
2017-09-21
Improved a lot of icons, and some style fixes
Daniel J. Ramirez
2017-09-20
Visual tweaks.
Daniel J. Ramirez
2017-09-19
Merge pull request #11256 from djrm/pr_visual_improvements
Rémi Verschelde
2017-09-18
Add some options and reorganize the 2D editor menus. Makes available forced s...
Gilles Roudiere
2017-09-15
Added adaptive text editor theme, this includes the shader editor
Daniel J. Ramirez
2017-09-14
Improved VisualScriptEditor
Daniel J. Ramirez
2017-09-14
Updated icons
Daniel J. Ramirez
2017-09-12
added highlight area to slider
toger5
2017-09-12
Improved alternative size thumbnail generation
Daniel J. Ramirez
2017-09-07
Added some missing icons
Daniel J. Ramirez
2017-08-30
removed svg's in icons/dark
toger5
2017-08-30
Implement color conversion for dark SVG icons
toger5
2017-08-29
Improved and added some icons
Daniel J. Ramirez
2017-08-28
Added missing gizmo icons and fixed ugly looking gizmo icons.
Daniel J. Ramirez
2017-08-27
Make build scripts Python3 compatible
Matthias Hoelzl
2017-08-21
Fixed build for Visual Studio
Mason Ashbridge
2017-08-20
Added missing icon and svgs upscaling
Daniel J. Ramirez
[prev]
[next]