Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-11 | Merge pull request #66310 from ↵ | Rémi Verschelde | |
TokageItLab/Change-bonemapper-background-silhouette Change bone mapper background model silhouette | |||
2022-10-07 | Merge pull request #62910 from Vitika9/gsoc-colorpicker-ux | Rémi Verschelde | |
ColorPicker UX | |||
2022-09-24 | Change bone mapper background model silhouette | Silc Renew | |
2022-09-21 | Show method override icon in script editor gutter | RedMser | |
Combines with the connection slot icon when both apply. Can be clicked to jump to the method declaration (or documentation for built-in classes). | |||
2022-09-20 | Run svgcleaner on MemberAnnotation.svg | RedMser | |
2022-09-19 | Further cleanup of VisualScript references | RedMser | |
2022-09-13 | Merge pull request #65679 from ↵ | Rémi Verschelde | |
Calinou/3d-editor-improve-preview-sun-sky-usability | |||
2022-09-12 | Fix some errors affecting the Web editor | Rémi Verschelde | |
- Don't warn about minimized/maximized modes not being available. - Blender and FBX export both depend on running thirdparty applications, which can't be done (easily at least) for Web and Android editors. - Editor theme complained about not being able to retrieve texture data for an icon. It was only used once so instead of flipping at runtime, let's just add a flipped icon. Part of #65702. | |||
2022-09-12 | Improve 3D editor preview sun and sky usability | Hugo Locurcio | |
- Use grayscale icons to look better when pressed (with accent color modulation). - Invert state to be more logical (pressed = preview is enabled, not disabled). | |||
2022-09-06 | ColorPicker UX improvements | Vitika9 | |
- Tabs and MenuButton for mode selection and enabling/disabling colorized sliders - MenuButton for shape selection with new icon for each shape - Drag and drop functionality for presets to arrange order - A chronological list of recently selected presets which are global for the editor - Presets are now highlighted as being active or inactive - Thicker sliders for easy targeting - `grabber_offset` theme constant for Slider - Uncolorized sliders | |||
2022-09-06 | Merge pull request #65207 from RedMser/annotation-search | Rémi Verschelde | |
Allow searching for annotations in help | |||
2022-09-05 | Allow searching for annotations in help | RedMser | |
2022-09-05 | Optimize and fix the scene unique name icon | Jummit | |
This also makes it display correctly when using a light theme. | |||
2022-09-02 | Merge pull request #64724 from KoBeWi/HVBoxContainer | Rémi Verschelde | |
2022-09-01 | Merge pull request #63479 from DarkKilauea/nav-link | Rémi Verschelde | |
2022-09-01 | Rework oriented containers | kobewi | |
2022-08-31 | Implement Physical Light Units as an optional setting. | clayjohn | |
This allows light sources to be specified in physical light units in addition to the regular energy multiplier. In order to avoid loss of precision at high values, brightness values are premultiplied by an exposure normalization value. In support of Physical Light Units this PR also renames CameraEffects to CameraAttributes. | |||
2022-08-31 | VCS: Load a GDExtension instead of Script + UI port from 3.5 | Twarit Waikar | |
2022-08-26 | Added node for Navigation links | Josh Jones | |
2022-08-27 | Add linear/cubic angle interpolation to Animation interpolation type | Silc Renew | |
2022-08-26 | Restore RigidBody2/3D, SoftBody names in physics | fabriceci | |
2022-08-26 | Merge pull request #64879 from TokageItLab/cubic-to-cubicintime | Rémi Verschelde | |
Replace `Cubic` to `CubicInTime` in the animation track interpolation type | |||
2022-08-26 | Rename ParticlesMaterial to ParticleProcessMaterial | Micky | |
Also affects their file names, related classes and documentation. | |||
2022-08-26 | Make Cubic to CubicInTime and reduce items in the track intrp type | Silc Renew | |
2022-08-24 | Merge pull request #63282 from V-Sekai/disable_foreign_resource_edits | Rémi Verschelde | |
Disable editing properties in foreign resources | |||
2022-08-24 | Merge pull request #64370 from Mickeon/rename-marker-node | Rémi Verschelde | |
Rename Position* nodes to Marker* | |||
2022-08-23 | Disable editing properties in foreign resources | SaracenOne | |
from imported scenes or objects returning true from a function named '_is_read_only' and disable resaving imported resources. | |||
2022-08-23 | Rename Position* nodes to Marker* | Micky | |
- Position2D -> Marker2D - Position3D -> Marker3D Also changes their respective file names. | |||
2022-08-23 | Merge pull request #64647 from TokageItLab/auto-tangent | Rémi Verschelde | |
2022-08-23 | Merge pull request #54278 from ↵ | Yuri Sizov | |
Calinou/editor-tweak-editor-curve-preset-icon-colors Tweak curve preset icon colors for easier visual grepping | |||
2022-08-23 | Add bezier preset and refactor bezier editor | Silc Renew | |
Co-authored-by: Razoric480 <razoric480@gmail.com> | |||
2022-08-19 | Make `cubic_interpolate()` consider key time in animation | Silc Renew | |
2022-08-19 | Merge pull request #63950 from bruvzg/menu_bar3 | Max Hilbrunner | |
Implement MenuBar control to wrap Popup menus or native menu, use native menu for editor. | |||
2022-08-19 | Merge pull request #63358 from YuriSizov/control-simplify-enhance-toolbar | Yuri Sizov | |
Improve editor toolbar for `Control` nodes | |||
2022-08-18 | Merge pull request #58059 from Calinou/tweak-default-project-icon-2 | Yuri Sizov | |
Tweak the default project icon | |||
2022-08-18 | Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native ↵ | bruvzg | |
menu for editor. | |||
2022-08-16 | Improve editor toolbar for Control nodes | Yuri Sizov | |
2022-08-04 | Add `TorusMesh` | hoontee | |
2022-08-04 | Merge pull request #62572 from Calinou/editor-node-warnings-multiple-icons | Rémi Verschelde | |
Distinguish multiple node configuration warnings in the scene tree dock | |||
2022-08-04 | Add editor icons for all AudioStream resources | Hugo Locurcio | |
2022-08-04 | Distinguish multiple node configuration warnings in the scene tree dock | Hugo Locurcio | |
A number of dots is present next to the node configuration icon warning when there is more than 1 warning. Co-authored-by: Hendrik Brucker <hendrik.brucker@mail.de> | |||
2022-07-29 | Merge pull request #63161 from PrecisionRender/master | Rémi Verschelde | |
Add `ShapeCast3D` node | |||
2022-07-28 | Rename every instance of "OGG" to "Ogg" | DeeJayLSP | |
2022-07-28 | Merge pull request #60957 from DeeJayLSP/sample_pcm | Rémi Verschelde | |
2022-07-28 | Add ShapeCast3D node | PrecisionRender | |
2022-07-28 | Rename AudioStreamSample to a more discoverable name | DeeJayLSP | |
2022-07-26 | Implement support for loading system fonts on Linux, macOS / iOS and Windows. | bruvzg | |
2022-07-20 | Fix code folding icon color not matching defined color | PhoenixFlame101 | |
Caused by reusing icons from the main editor in the code editor. These icons were converted based on the main editor theme and not the code editor theme. - Create new icons for use specifically in the code editor - Add these icons to the exceptions when converting dark theme icons to light theme automatically - Change the default value of the code folding color to match previous color - Code folding icon is now pure white by default to correctly match the color defined in settings | |||
2022-07-19 | Merge pull request #62139 from bruvzg/label_font_setttings | Rémi Verschelde | |
Add LabelSettings resource for quick Label theme property override. | |||
2022-07-18 | Rename Control PRESET_WIDE to PRESET_FULL_RECT | FireForge | |