Age | Commit message (Expand) | Author |
2021-09-07 | Merge pull request #52277 from groud/implement_array_property_hint | Juan Linietsky |
2021-09-07 | Implement properties arrays in the Inspector. | Gilles Roudière |
2021-09-06 | Merge pull request #52286 from nekomatata/restore-kinematic-body | Camille Mohr-Daurat |
2021-09-05 | Apply set_read_only() to child classes of EditorProperty elements | Silc 'Tokage' Renew |
2021-08-31 | Add AnimatableBody inherited from StaticBody for moving platforms | PouleyKetchoupp |
2021-08-24 | Rename RayShape to SeparationRayShape | PouleyKetchoupp |
2021-08-24 | Restore RayShape as a regular shape type | PouleyKetchoupp |
2021-08-18 | Merge pull request #50752 from Phischermen/indeterminate_checkmark_api | Rémi Verschelde |
2021-08-18 | Fix missing and incorrectly named visual shader texture uniform icons | Hugo Locurcio |
2021-08-16 | Added icons and API for indeterminate checkmarks for the Tree class. | Kevin Fischer |
2021-08-16 | Merge pull request #51704 from Calinou/editor-icons-add-expression | Rémi Verschelde |
2021-08-16 | Merge pull request #51702 from Calinou/port-visual-shader-icons | Rémi Verschelde |
2021-08-16 | Changes the icon of node arranger in GraphEdit/VisualScript/VisualShader | Umang Kalra |
2021-08-16 | Add editor icons for VisualScript and VisualShader expression resources | Hugo Locurcio |
2021-08-16 | Port visual shader node icons from Godot 2.1.x | Hugo Locurcio |
2021-08-14 | Rename LineShape2D to WorldMarginShape2D | Hugo Locurcio |
2021-08-11 | Merge pull request #51490 from nekomatata/clean-character-body | Rémi Verschelde |
2021-08-10 | Merge pull request #49343 from theoway/node_auto_arrangement_graph_edit | K. S. Ernest (iFire) Lee |
2021-08-11 | Automatic arrangement of nodes in VisualScript/VisualShaders editors | Umang Kalra |
2021-08-10 | Remove infinite inertia and ray shapes from CharacterBody | PouleyKetchoupp |
2021-08-09 | Change PrismMesh editor icon to look like a prism. | John Wigg |
2021-08-02 | Implements TileMap layers and move TileSetPlugins's functions to the TileMap ... | Gilles Roudière |
2021-07-27 | Merge pull request #50355 from Calinou/immediategeometry3d-remove-remains | K. S. Ernest (iFire) Lee |
2021-07-15 | Merge pull request #47538 from LightningAA/inspector-reorder-array-4.0 | Rémi Verschelde |
2021-07-12 | Merge pull request #50356 from Calinou/ormmaterial3d-tweak-editor-icon | Rémi Verschelde |
2021-07-11 | Add the ability to reorder arrays from the inspector | Lightning_A |
2021-07-11 | Add an editor icon for the ImmediateMesh resource | Hugo Locurcio |
2021-07-11 | Tweak the ORMMaterial3D editor icon to follow the Godot design guidelines | Hugo Locurcio |
2021-07-11 | Remove the remains of ImmediateGeometry3D | Hugo Locurcio |
2021-06-29 | Implement painting properties over TileSets | Gilles Roudière |
2021-06-16 | Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD | reduz |
2021-06-15 | Adding some more missing renames for Transform3D and Quaternion | Bastiaan Olij |
2021-06-09 | update property selector's icon list and rename Quat.svg to Quaternion.svg | Silc 'Tokage' Renew |
2021-06-05 | Rename GI Classes | reduz |
2021-06-04 | KinematicBody split between new CharacterBody and PhysicsBody | PouleyKetchoupp |
2021-06-03 | Flip 2D icon to match Godot's handedness | Aaron Franke |
2021-06-03 | Merge pull request #44259 from gongpha/new-gradient-icon | Rémi Verschelde |
2021-06-03 | Merge pull request #49263 from Calinou/add-occluder3d-editor-icons | Rémi Verschelde |
2021-06-03 | Add editor icons for Occluder3D and OccluderInstance3D | Hugo Locurcio |
2021-06-03 | Improve radio checkboxes in the default editor theme | Hugo Locurcio |
2021-05-25 | Merge pull request #48931 from groud/add_some_tiles_editors_settings | Rémi Verschelde |
2021-05-25 | Add TileMap grid editor settings. | Gilles Roudière |
2021-05-24 | Add editor icons for RibbonTrailMesh and TubeTrailMesh | Hugo Locurcio |
2021-05-24 | Merge pull request #48644 from Calinou/editor-increase-icon-saturation | Rémi Verschelde |
2021-05-22 | Tweak pressed CheckBox appearance in the editor | Hugo Locurcio |
2021-05-15 | Add "Support Godot Development" option to the editor's Help menu | Hugo Locurcio |
2021-05-11 | Increase icon saturation by 30% for all editor icons | Hugo Locurcio |
2021-05-09 | Refactor Create Theme menu in Theme Editor | Yuri Sizov |
2021-05-07 | Rework the TileSet resource and TileMap nodes: | Gilles Roudière |
2021-05-04 | Output log rewrite and enhancements. | Eric M |