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2023-04-26Add missing PhysicalBone2D iconVolTer
(cherry picked from commit 048f94f6629d5672fa9ae3b8702c22d3f07c027c)
2023-04-07Prevent color conversion of the big Godot logoYuri Sizov
Use an off-white color from the palette that we explicitly don't convert. (cherry picked from commit ce741df43dd947e926c5034ac82ce7f3e83589a5)
2023-02-17Add a custom icon for the `project.godot` file in the EditorFileDialogYuri Sizov
2023-02-10Merge pull request #43111 from junkajii/masterYuri Sizov
New icons for ParallaxBackground & ParallaxLayer
2023-02-02Fix missing LightmapGI gizmo icon in the 3D editorHugo Locurcio
2023-02-01New icons for ParallaxBackground & ParallaxLayerJun Kajii
2023-01-31Fix near one opacity in editor iconsKrazy-J
Remove occurrences of fill-opacity and stroke-opacity with values near or equal to 1 (all values were greater than 0.988).
2023-01-28Implement blending audio feature to AnimationTreeSilc Renew
2023-01-23Replace 1024x1024 BoneMapHuman svgs by 256x256 versionsEmilio Coppola
2023-01-23Cleanup and unify keyboard input.bruvzg
- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes. - Unify IME behaviour, add inline composition string display on Windows and X11. - Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events. - Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS. - Add support for media key handling on macOS. Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-01-15Merge pull request #70701 from bruvzg/remote_debug_menuRémi Verschelde
Move remote debug buttons to a single menu.
2023-01-14Move remote debug buttons to a single menu.bruvzg
2023-01-14Update all outdated online documentation linksYuri Sizov
2022-12-09Merge pull request #67283 from KoBeWi/one_way_ticketRémi Verschelde
Add one-way indicator to tile collision editor
2022-12-09Improve tile editor selection appearancekobewi
2022-12-02Remove UPDATE_TRIGGER & Match behaviors between AnimationTree/PlayerSilc Renew
#69357
2022-11-24Fix near one opacity in editor iconsPaweł
2022-11-23Fix roundness of DebugSkipBreakpointsOff iconPaweł
2022-10-24Add one-way indicator to tile collision editorkobewi
2022-10-15Separate Line and CurveLinear iconskobewi
2022-10-11Merge pull request #66310 from ↵Rémi Verschelde
TokageItLab/Change-bonemapper-background-silhouette Change bone mapper background model silhouette
2022-10-07Merge pull request #62910 from Vitika9/gsoc-colorpicker-uxRémi Verschelde
ColorPicker UX
2022-09-24Change bone mapper background model silhouetteSilc Renew
2022-09-21Show method override icon in script editor gutterRedMser
Combines with the connection slot icon when both apply. Can be clicked to jump to the method declaration (or documentation for built-in classes).
2022-09-20Run svgcleaner on MemberAnnotation.svgRedMser
2022-09-19Further cleanup of VisualScript referencesRedMser
2022-09-13Merge pull request #65679 from ↵Rémi Verschelde
Calinou/3d-editor-improve-preview-sun-sky-usability
2022-09-12Fix some errors affecting the Web editorRémi Verschelde
- Don't warn about minimized/maximized modes not being available. - Blender and FBX export both depend on running thirdparty applications, which can't be done (easily at least) for Web and Android editors. - Editor theme complained about not being able to retrieve texture data for an icon. It was only used once so instead of flipping at runtime, let's just add a flipped icon. Part of #65702.
2022-09-12Improve 3D editor preview sun and sky usabilityHugo Locurcio
- Use grayscale icons to look better when pressed (with accent color modulation). - Invert state to be more logical (pressed = preview is enabled, not disabled).
2022-09-06ColorPicker UX improvementsVitika9
- Tabs and MenuButton for mode selection and enabling/disabling colorized sliders - MenuButton for shape selection with new icon for each shape - Drag and drop functionality for presets to arrange order - A chronological list of recently selected presets which are global for the editor - Presets are now highlighted as being active or inactive - Thicker sliders for easy targeting - `grabber_offset` theme constant for Slider - Uncolorized sliders
2022-09-06Merge pull request #65207 from RedMser/annotation-searchRémi Verschelde
Allow searching for annotations in help
2022-09-05Allow searching for annotations in helpRedMser
2022-09-05Optimize and fix the scene unique name iconJummit
This also makes it display correctly when using a light theme.
2022-09-02Merge pull request #64724 from KoBeWi/HVBoxContainerRémi Verschelde
2022-09-01Merge pull request #63479 from DarkKilauea/nav-linkRémi Verschelde
2022-09-01Rework oriented containerskobewi
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
This allows light sources to be specified in physical light units in addition to the regular energy multiplier. In order to avoid loss of precision at high values, brightness values are premultiplied by an exposure normalization value. In support of Physical Light Units this PR also renames CameraEffects to CameraAttributes.
2022-08-31VCS: Load a GDExtension instead of Script + UI port from 3.5Twarit Waikar
2022-08-26Added node for Navigation linksJosh Jones
2022-08-27Add linear/cubic angle interpolation to Animation interpolation typeSilc Renew
2022-08-26Restore RigidBody2/3D, SoftBody names in physicsfabriceci
2022-08-26Merge pull request #64879 from TokageItLab/cubic-to-cubicintimeRémi Verschelde
Replace `Cubic` to `CubicInTime` in the animation track interpolation type
2022-08-26Rename ParticlesMaterial to ParticleProcessMaterialMicky
Also affects their file names, related classes and documentation.
2022-08-26Make Cubic to CubicInTime and reduce items in the track intrp typeSilc Renew
2022-08-24Merge pull request #63282 from V-Sekai/disable_foreign_resource_editsRémi Verschelde
Disable editing properties in foreign resources
2022-08-24Merge pull request #64370 from Mickeon/rename-marker-nodeRémi Verschelde
Rename Position* nodes to Marker*
2022-08-23Disable editing properties in foreign resourcesSaracenOne
from imported scenes or objects returning true from a function named '_is_read_only' and disable resaving imported resources.
2022-08-23Rename Position* nodes to Marker*Micky
- Position2D -> Marker2D - Position3D -> Marker3D Also changes their respective file names.
2022-08-23Merge pull request #64647 from TokageItLab/auto-tangentRémi Verschelde
2022-08-23Merge pull request #54278 from ↵Yuri Sizov
Calinou/editor-tweak-editor-curve-preset-icon-colors Tweak curve preset icon colors for easier visual grepping