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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-10
Remove infinite inertia and ray shapes from CharacterBody
PouleyKetchoupp
2021-08-09
Change PrismMesh editor icon to look like a prism.
John Wigg
2021-08-02
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-07-27
Merge pull request #50355 from Calinou/immediategeometry3d-remove-remains
K. S. Ernest (iFire) Lee
2021-07-15
Merge pull request #47538 from LightningAA/inspector-reorder-array-4.0
Rémi Verschelde
2021-07-12
Merge pull request #50356 from Calinou/ormmaterial3d-tweak-editor-icon
Rémi Verschelde
2021-07-11
Add the ability to reorder arrays from the inspector
Lightning_A
2021-07-11
Add an editor icon for the ImmediateMesh resource
Hugo Locurcio
2021-07-11
Tweak the ORMMaterial3D editor icon to follow the Godot design guidelines
Hugo Locurcio
2021-07-11
Remove the remains of ImmediateGeometry3D
Hugo Locurcio
2021-06-29
Implement painting properties over TileSets
Gilles Roudière
2021-06-16
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
reduz
2021-06-15
Adding some more missing renames for Transform3D and Quaternion
Bastiaan Olij
2021-06-09
update property selector's icon list and rename Quat.svg to Quaternion.svg
Silc 'Tokage' Renew
2021-06-05
Rename GI Classes
reduz
2021-06-04
KinematicBody split between new CharacterBody and PhysicsBody
PouleyKetchoupp
2021-06-03
Flip 2D icon to match Godot's handedness
Aaron Franke
2021-06-03
Remove unused editor icons
Hugo Locurcio
2021-06-03
Merge pull request #44259 from gongpha/new-gradient-icon
Rémi Verschelde
2021-06-03
Merge pull request #49263 from Calinou/add-occluder3d-editor-icons
Rémi Verschelde
2021-06-03
Add editor icons for Occluder3D and OccluderInstance3D
Hugo Locurcio
2021-06-03
Improve radio checkboxes in the default editor theme
Hugo Locurcio
2021-05-25
Merge pull request #48931 from groud/add_some_tiles_editors_settings
Rémi Verschelde
2021-05-25
Add TileMap grid editor settings.
Gilles Roudière
2021-05-24
Add editor icons for RibbonTrailMesh and TubeTrailMesh
Hugo Locurcio
2021-05-24
Merge pull request #48644 from Calinou/editor-increase-icon-saturation
Rémi Verschelde
2021-05-22
Tweak pressed CheckBox appearance in the editor
Hugo Locurcio
2021-05-15
Add "Support Godot Development" option to the editor's Help menu
Hugo Locurcio
2021-05-11
Increase icon saturation by 30% for all editor icons
Hugo Locurcio
2021-05-09
Refactor Create Theme menu in Theme Editor
Yuri Sizov
2021-05-07
Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-05-04
Output log rewrite and enhancements.
Eric M
2021-04-28
Remove obsolete LargeTexture, it's no longer useful since 3.x
Rémi Verschelde
2021-04-18
Refactor Edit Theme menu in Theme Editor
Yuri Sizov
2021-04-06
Add Various ColorPicker shapes
Kongfa Waroros
2021-04-05
Add a subtle background to editor scrollbars
Hugo Locurcio
2021-03-09
Add interpolation bar on each channel in ColorPicker
Kongfa Waroros
2021-02-17
Change fallback icon for abstract nodes to have a grayed out color
Aaron Franke
2021-02-15
Add icons for the new GPU particle attractor and collision nodes
Hugo Locurcio
2021-02-14
Change logo in the About dialog box (return Godot's teeth)
Danil Alexeev
2020-12-20
Tweak the editor CheckButton "presed" appearance to be more recognizable
Hugo Locurcio
2020-12-17
Merge pull request #43416 from pycbouh/graph-minimap
Rémi Verschelde
2020-12-16
Merge pull request #44366 from gongpha/fix-texture3d-texturearray-icon-raster...
Rémi Verschelde
2020-12-15
New icons for Gradient and GradientTexture resources
gongpha
2020-12-14
Rename the TextureProgress node to TextureProgressBar
Hugo Locurcio
2020-12-14
Improve Texture3D and TextureArray icons
gongpha
2020-12-09
Add icon for 'AudioStreamMP3' resource
Michael Alexsander
2020-12-05
Rename CubeMesh BoxMesh
Marcel Admiraal
2020-11-30
Add a minimap to the GraphEdit
Yuri Sizov
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
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