Age | Commit message (Expand) | Author |
---|---|---|
2021-08-24 | Restore RayShape as a regular shape type | PouleyKetchoupp |
2021-08-10 | Remove infinite inertia and ray shapes from CharacterBody | PouleyKetchoupp |
2020-07-13 | Commit only the SVG files changed by file_format.sh | Aaron Franke |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |