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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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groups_editor.cpp
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Author
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-21
Makes more editor strings translatable
Haoyu Qiu
2019-12-15
Fixes wrong minimum size of Group Editor
Haoyu Qiu
2019-11-04
Fixed cases where labels with autowrap can overflow the editor ui
PouleyKetchoupp
2019-08-28
Major enhancements for the group editor
Michael Alexsander Silva Dias
2019-07-01
Merge pull request #30126 from qarmin/remove_unnecessary_code
Rémi Verschelde
2019-07-01
Remove unnecessary code and add some error explanations
qarmin
2019-06-23
Replace ` + "/" + ` with `String::file_add()`
Nils ANDRÉ-CHANG
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-13
i18n: Sync translation template with current source
Rémi Verschelde
2018-09-14
Refactor editor icon retrieval
willnationsdev
2018-08-11
Do not use theme to set LineEdit right_icon
Łukasz Rutkowski
2018-08-11
Add clear text button to LineEdit
Łukasz Rutkowski
2018-07-02
Makes the group dialog resizable
Guilherme Felipe
2018-05-17
Small visual changes for some filter bars.
Michael Alexsander Silva Dias
2018-04-15
Added multi group editor dialog, issue 13997
Paulb23
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde