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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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find_in_files.cpp
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Author
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-10-27
Small formatting fixes in Find in Files
Max Hilbrunner
2021-10-26
Save all 64 bits of get_ticks_msec() in more cases
Max Hilbrunner
2021-10-18
Restrict the project data directory configuration
ne0fhyk
2021-10-11
Make the project data directory customizable.
ne0fhyk
2021-10-05
Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
Rémi Verschelde
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-15
Provide a getter for the project data directory.
ne0fhyk
2021-07-30
Make "Find in Files" searches ignore directories with `.gdignore` files in them
Nicholas Huelin
2021-07-18
Optimize StringName usage
reduz
2021-06-28
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-06-16
Documentation search fixes
Gregory Basile
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-05-21
Merge pull request #48747 from Calinou/editor-find-in-files-tweak-highlight-c...
Rémi Verschelde
2021-05-20
Change behavior of String.right
Tomasz Chabora
2021-05-17
Improve TreeItem API and allow to move nodes
trollodel
2021-05-16
Tweak highlight color in the editor Find in Files dialog
Hugo Locurcio
2021-02-18
Reorganize Project Settings
reduz
2021-02-14
Merge pull request #42784 from mujpao/search-results-font-size-4.0
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-17
Merge pull request #44301 from pycbouh/show-count-find-in-files
Rémi Verschelde
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-11
Display the number of results for global search
Yuri Sizov
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-10-13
Make search results font follow code editor font
mujpao
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-07-14
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-06-17
Search result highlights follow font size
Stijn Hinlopen
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-02-28
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-27
Fix build after merge of #36077
Rémi Verschelde
2020-02-27
Merge pull request #36077 from pycbouh/repeat-search-in-files
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
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